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What ability should replace level drain? Here's a list.
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<blockquote data-quote="DnD_Dad" data-source="post: 5696211" data-attributes="member: 6682741"><p>I actually like level drain a lot. It makes sense that a creature so full of negative energy or the fact that it is the embodiment of death itself would effect the living so powerfully. It makes the world a scarier place to be in, and forces players to think about their actions. They will only make the mistake of just opening a coffin with their bare hands once after a wight grabs ahold of them and LDs them. Adventurers are heroes and deal with such extreme situations that I feel that the newer editions take out because it is hard on inexperienced players or players that have a world served to them under the warm blanket of CR. These players, or DMs, don't realize that any action as an adventurer can and will eventually lead to death. Just saying.</p></blockquote><p></p>
[QUOTE="DnD_Dad, post: 5696211, member: 6682741"] I actually like level drain a lot. It makes sense that a creature so full of negative energy or the fact that it is the embodiment of death itself would effect the living so powerfully. It makes the world a scarier place to be in, and forces players to think about their actions. They will only make the mistake of just opening a coffin with their bare hands once after a wight grabs ahold of them and LDs them. Adventurers are heroes and deal with such extreme situations that I feel that the newer editions take out because it is hard on inexperienced players or players that have a world served to them under the warm blanket of CR. These players, or DMs, don't realize that any action as an adventurer can and will eventually lead to death. Just saying. [/QUOTE]
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What ability should replace level drain? Here's a list.
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