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*Pathfinder & Starfinder
What about skills ?
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<blockquote data-quote="Raduin711" data-source="post: 4037693" data-attributes="member: 15303"><p>Alright, so looking at the pit fiend again...</p><p></p><p>These would appear to be the reference for non-proficient skills. (I thought it interesting that now the order seems to put Wis after Dex, instead of between Int and Cha...)</p><p></p><p>Str 32 (+24) Dex 24 (+20) Wis 20 (+18) </p><p>Con 27 (+21) Int 22 (+19) Cha 28 (+22) </p><p></p><p>If we space this out, and fill in the blanks, it is pretty clear that in 4e the bonus does go up every even number. </p><p></p><p></p><p>01..+08</p><p>02..+09</p><p>03..+09</p><p>04..+10</p><p>05..+10</p><p>06..+11</p><p>07..+11</p><p>08..+12</p><p>09..+12</p><p>10..+13</p><p>11..+13</p><p>12..+14</p><p>13..+14</p><p>14..+15</p><p>15..+15</p><p>16..+16</p><p>17..+16</p><p>18..+17</p><p>19..+17</p><p>20..+<strong>18</strong></p><p>21..+18</p><p>22..+<strong>19</strong></p><p>23..+19</p><p>24..+<strong>20</strong></p><p>25..+20</p><p>26..+21</p><p>27..+<strong>21</strong></p><p>28..+<strong>22</strong></p><p>29..+22</p><p>30..+23</p><p>31..+23</p><p>32..+<strong>24</strong></p><p></p><p></p><p>When you get back to 1 and 0, you are left at +8, which would imply that if 0-1 gives a +0 bonus in 4e, then the bonus he gets to his nonproficient skills for being a 26th level Elite Soldier (leader) whatever. </p><p></p><p>UNLESS bonuses start at 12 (and everything below that is just +0, probably) which would make his bonus... +13, which is half of 26. </p><p></p><p>As for proficient skills, it is probably a +5, since intimidate and bluff are 27, which is 5 over his nonproficiency for Charisma. Religion is based off of Int it would appear, since his +24 is 5 over his int bonus.</p></blockquote><p></p>
[QUOTE="Raduin711, post: 4037693, member: 15303"] Alright, so looking at the pit fiend again... These would appear to be the reference for non-proficient skills. (I thought it interesting that now the order seems to put Wis after Dex, instead of between Int and Cha...) Str 32 (+24) Dex 24 (+20) Wis 20 (+18) Con 27 (+21) Int 22 (+19) Cha 28 (+22) If we space this out, and fill in the blanks, it is pretty clear that in 4e the bonus does go up every even number. 01..+08 02..+09 03..+09 04..+10 05..+10 06..+11 07..+11 08..+12 09..+12 10..+13 11..+13 12..+14 13..+14 14..+15 15..+15 16..+16 17..+16 18..+17 19..+17 20..+[B]18[/B] 21..+18 22..+[B]19[/B] 23..+19 24..+[B]20[/B] 25..+20 26..+21 27..+[B]21[/B] 28..+[B]22[/B] 29..+22 30..+23 31..+23 32..+[B]24[/B] When you get back to 1 and 0, you are left at +8, which would imply that if 0-1 gives a +0 bonus in 4e, then the bonus he gets to his nonproficient skills for being a 26th level Elite Soldier (leader) whatever. UNLESS bonuses start at 12 (and everything below that is just +0, probably) which would make his bonus... +13, which is half of 26. As for proficient skills, it is probably a +5, since intimidate and bluff are 27, which is 5 over his nonproficiency for Charisma. Religion is based off of Int it would appear, since his +24 is 5 over his int bonus. [/QUOTE]
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