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What about the rouge?
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<blockquote data-quote="cmbarona" data-source="post: 6021094" data-attributes="member: 71281"><p>Was the Rogue a Thug or a Thief? Remember, you don't get advantage from flanking (but the Thug has a flanking-esque class feature which could be just as problematic).</p><p></p><p>I'll agree, it seems the Sneak Attack progression is much faster than monster hit points can keep up. In general, I've noticed what seems to be a wide gap between the numbers of HP/Damage progression between levels. In general, I think something should be done to close the gap.</p><p></p><p>On another note, I agree with the sentiment that a Rogue's combat should somehow be wily and cunning. Perhaps bonuses when attacking with Advantage is a good model for this. Sneak Attack is one way to do it, but there's a lot of unexplored territory here.</p><p></p><p>What I haven't heard much about, and something I would like to see, is the Rogue getting defensive bonuses when getting attacked with Disadvantage. Maybe a Riposte, a free tumble out of the way, or the like. I think the 5e designers are on to something with a combat schtick revolving around luck and dirty fighting, but the current Sneak Attack rules are too bland and overpowered to be the right fit.</p></blockquote><p></p>
[QUOTE="cmbarona, post: 6021094, member: 71281"] Was the Rogue a Thug or a Thief? Remember, you don't get advantage from flanking (but the Thug has a flanking-esque class feature which could be just as problematic). I'll agree, it seems the Sneak Attack progression is much faster than monster hit points can keep up. In general, I've noticed what seems to be a wide gap between the numbers of HP/Damage progression between levels. In general, I think something should be done to close the gap. On another note, I agree with the sentiment that a Rogue's combat should somehow be wily and cunning. Perhaps bonuses when attacking with Advantage is a good model for this. Sneak Attack is one way to do it, but there's a lot of unexplored territory here. What I haven't heard much about, and something I would like to see, is the Rogue getting defensive bonuses when getting attacked with Disadvantage. Maybe a Riposte, a free tumble out of the way, or the like. I think the 5e designers are on to something with a combat schtick revolving around luck and dirty fighting, but the current Sneak Attack rules are too bland and overpowered to be the right fit. [/QUOTE]
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