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General Tabletop Discussion
*Dungeons & Dragons
What About Those Other D&D Settings?
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<blockquote data-quote="Stormonu" data-source="post: 8956226" data-attributes="member: 52734"><p>For me, this has already been done as <a href="https://www.dmsguild.com/product/341520/Campaign-Guide-Zakhara--Adventures-in-the-Land-of-Fate-AlQadim-and-Forgotten-Realms-Sourcebook" target="_blank">Campaign Guide: Zakhara Adventures</a></p><p></p><p>I would like to see a campaign setting about being rulers, but not Birthright.</p><p></p><p>I'm surprised there wasn't an option for playing dragons in Fizban's. That was a missed opportunity. Beyond that, it'd have to be it's own game and I don't see WotC doing it.</p><p></p><p></p><p>This is one that probably would be better handed off to Renegade Studios to do.</p><p></p><p>I don't see any reason this couldn't be redone other than it wasn't popular enough around the first time.</p><p></p><p>In WotC's mind it's too similar to FR. Why they won't release it to DM's guild is beyond me.</p><p></p><p>Cultured necromancers vs. Druidic barbarians. It has an awesome theme (legions of the dead, wicker mecha, etc.), but in there's no way in hell WotC would touch it with a 10' pole.</p><p></p><p></p><p>Kara-Tur is dead, it's too close of a east asia rip off and that simply will not fly these days.</p><p></p><p>See Kara-Tur.</p><p></p><p>As others have mentioned, some of its real-world analogs make this problematic to do. And then there's Orcs of Thar...</p><p></p><p>If it didn't have any ties to Dragonlance, I could see it getting published. Moreso than anything, its links to DL presents a hosts of problems that would make it unlikely to acknowledge its existance, much less publish.</p><p></p><p>Overall, while I certainly wouldn't mind seeing these old campaign worlds have life breathed back into them, I'd much rather they just open them all up to the DM's Guild and make one or two entirely new campaign worlds and give them a one-release-a-year to keep them supported.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8956226, member: 52734"] For me, this has already been done as [URL='https://www.dmsguild.com/product/341520/Campaign-Guide-Zakhara--Adventures-in-the-Land-of-Fate-AlQadim-and-Forgotten-Realms-Sourcebook']Campaign Guide: Zakhara Adventures[/URL] I would like to see a campaign setting about being rulers, but not Birthright. I'm surprised there wasn't an option for playing dragons in Fizban's. That was a missed opportunity. Beyond that, it'd have to be it's own game and I don't see WotC doing it. This is one that probably would be better handed off to Renegade Studios to do. I don't see any reason this couldn't be redone other than it wasn't popular enough around the first time. In WotC's mind it's too similar to FR. Why they won't release it to DM's guild is beyond me. Cultured necromancers vs. Druidic barbarians. It has an awesome theme (legions of the dead, wicker mecha, etc.), but in there's no way in hell WotC would touch it with a 10' pole. Kara-Tur is dead, it's too close of a east asia rip off and that simply will not fly these days. See Kara-Tur. As others have mentioned, some of its real-world analogs make this problematic to do. And then there's Orcs of Thar... If it didn't have any ties to Dragonlance, I could see it getting published. Moreso than anything, its links to DL presents a hosts of problems that would make it unlikely to acknowledge its existance, much less publish. Overall, while I certainly wouldn't mind seeing these old campaign worlds have life breathed back into them, I'd much rather they just open them all up to the DM's Guild and make one or two entirely new campaign worlds and give them a one-release-a-year to keep them supported. [/QUOTE]
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