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General Tabletop Discussion
*Dungeons & Dragons
What About Those Other D&D Settings?
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<blockquote data-quote="KoolMoDaddy-O" data-source="post: 8957189" data-attributes="member: 7040379"><p>Like several other posters I'm completely uninterested in revisiting old settings. I liked <em>Van Richten's</em> -- I felt it fixed a bunch of problems with 1e/2e Ravenloft (such as how so many of the domains and darklords were cookie-cutter duplicates) -- but the Spelljammer reboot was shallow and I expect the same from Planescape. I run a Greyhawk campaign and the last thing I want from Wizards is whatever thin soup they'd make of it these days. All you really need to run Greyhawk is the <em>Living Greyhawk Gazetteer</em> on DMsGuild. I just wish they'd open up the setting to creators.</p><p></p><p>One itch Wizards has never scratched is a Thundarr the Barbarian type of science-fantasy world. Gamma World is the obvious choice for that but as much as I love it, its gonzo aesthetic pulls it too far from regular D&D. Plus it's set in an alternate future rather than a secondary world, which can have political ramifications if you're not careful. And as we know Wizards is anything but careful.</p><p></p><p>Blackmoor might fit the bill better because its whole concept was based on exploring ruins and extracting the ancient secrets and technology of a destroyed civilization. IIRC the cover of <em>Temple of the Frog</em> depicted a wizard wielding a laser rifle. Once part of Greyhawk and then retconned into Mystara's ancient past, either way it was always secondary world, which gives the cover Wizards needs to avoid any real-world connections.</p><p></p><p>So if I had to choose one: Blackmoor.</p></blockquote><p></p>
[QUOTE="KoolMoDaddy-O, post: 8957189, member: 7040379"] Like several other posters I'm completely uninterested in revisiting old settings. I liked [I]Van Richten's[/I] -- I felt it fixed a bunch of problems with 1e/2e Ravenloft (such as how so many of the domains and darklords were cookie-cutter duplicates) -- but the Spelljammer reboot was shallow and I expect the same from Planescape. I run a Greyhawk campaign and the last thing I want from Wizards is whatever thin soup they'd make of it these days. All you really need to run Greyhawk is the [I]Living Greyhawk Gazetteer[/I] on DMsGuild. I just wish they'd open up the setting to creators. One itch Wizards has never scratched is a Thundarr the Barbarian type of science-fantasy world. Gamma World is the obvious choice for that but as much as I love it, its gonzo aesthetic pulls it too far from regular D&D. Plus it's set in an alternate future rather than a secondary world, which can have political ramifications if you're not careful. And as we know Wizards is anything but careful. Blackmoor might fit the bill better because its whole concept was based on exploring ruins and extracting the ancient secrets and technology of a destroyed civilization. IIRC the cover of [I]Temple of the Frog[/I] depicted a wizard wielding a laser rifle. Once part of Greyhawk and then retconned into Mystara's ancient past, either way it was always secondary world, which gives the cover Wizards needs to avoid any real-world connections. So if I had to choose one: Blackmoor. [/QUOTE]
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