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General Tabletop Discussion
*Dungeons & Dragons
What about warlocks and sorcerers?
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<blockquote data-quote="DEFCON 1" data-source="post: 6172016" data-attributes="member: 7006"><p>I would say 'no'... for the simple fact (as Li Shenron pointed out) that there is no alternative narratives connected to these alternative casting methods for cleric or druids.</p><p></p><p>With bloodlines and pacts, the stories of the sorcerer and the warlock are more definitive and (I think) have much more traction and interest with the D&D gaming public than any "spell-point cleric" or "at-will druid" do. Does anyone really see as much of a character concept and narrative distinction between a cleric and an invoker versus the difference between a wizard and a warlock? I'd say no (at least on a large enough level across the entirety of D&D fans). Just based on stuff we read on boards here and elsewhere... Invokers or Favored Souls have always just seemed like clerics who cast funny, as opposed to an entirely different narrative.</p><p></p><p>So having the Sorcerer and Warlock as actual sub-classes means that their narrative story can be different, plus it allows WotC to introduce the alternative casting methods into the story... without just listing the generic mechanical explanation in the DMG with no narrative connection whatsoever. But by presenting those two alternative casting methods under the Mage... the mechanics are now readily available that *if* a particular player or DM preferred one of those methods to use for their cleric or druid (instead of the current form), they could go ahead and probably jerry-rig and adapt the Warlock or Sorcerer's mechanics into the cleric or druid class. Yeah... the player and DM would have to adjust the narrative and story of this alternative cleric/druid casting method themselves... but then again odds are also good that many people <em>won't even care</em> about the "story" about why a cleric in his/her particular game or campaign casts at-will or with spell-points, rather than the pseudo-Vancian method they currently have.</p><p></p><p>Players don't need the alternative casting methods to appear in the DMG with a tag that says "feel free to make your cleric or druid this way!" to actually make them do it. Those who want it will go ahead and adapt it themselves regardless. That's been the hallmark of the game since the beginning-- adapting the game to suit your needs regardless of what the game itself gives you.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6172016, member: 7006"] I would say 'no'... for the simple fact (as Li Shenron pointed out) that there is no alternative narratives connected to these alternative casting methods for cleric or druids. With bloodlines and pacts, the stories of the sorcerer and the warlock are more definitive and (I think) have much more traction and interest with the D&D gaming public than any "spell-point cleric" or "at-will druid" do. Does anyone really see as much of a character concept and narrative distinction between a cleric and an invoker versus the difference between a wizard and a warlock? I'd say no (at least on a large enough level across the entirety of D&D fans). Just based on stuff we read on boards here and elsewhere... Invokers or Favored Souls have always just seemed like clerics who cast funny, as opposed to an entirely different narrative. So having the Sorcerer and Warlock as actual sub-classes means that their narrative story can be different, plus it allows WotC to introduce the alternative casting methods into the story... without just listing the generic mechanical explanation in the DMG with no narrative connection whatsoever. But by presenting those two alternative casting methods under the Mage... the mechanics are now readily available that *if* a particular player or DM preferred one of those methods to use for their cleric or druid (instead of the current form), they could go ahead and probably jerry-rig and adapt the Warlock or Sorcerer's mechanics into the cleric or druid class. Yeah... the player and DM would have to adjust the narrative and story of this alternative cleric/druid casting method themselves... but then again odds are also good that many people [I]won't even care[/I] about the "story" about why a cleric in his/her particular game or campaign casts at-will or with spell-points, rather than the pseudo-Vancian method they currently have. Players don't need the alternative casting methods to appear in the DMG with a tag that says "feel free to make your cleric or druid this way!" to actually make them do it. Those who want it will go ahead and adapt it themselves regardless. That's been the hallmark of the game since the beginning-- adapting the game to suit your needs regardless of what the game itself gives you. [/QUOTE]
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What about warlocks and sorcerers?
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