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What about warlocks and sorcerers?
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<blockquote data-quote="MoonSong" data-source="post: 6172188" data-attributes="member: 6689464"><p>But no matter what you still were stuck with a spellbook and needed to be a bookworm, because the mechanics get in the way of anything else, simply because despite claims of the opossite the old MU or Mage wasn't generic at all. Want to see what a genric mage looks like? check microlite, that mage is truly a generic mage that can be flavored anyway you fancy. An oldschool mage? I don't think so, there is too much academic bagage on it</p><p></p><p></p><p></p><p>Not the best of the attitudes for an edition that is supossed to be about unity. But yes you are right no need to cling on to recent additions, it isn't as if it was impossible to go back to older editions. But yet sorcerers, walrocks and warlords are one of the few reasons I have to want to play the newest editions, without them I see no need to play anything other than 2e.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6172188, member: 6689464"] But no matter what you still were stuck with a spellbook and needed to be a bookworm, because the mechanics get in the way of anything else, simply because despite claims of the opossite the old MU or Mage wasn't generic at all. Want to see what a genric mage looks like? check microlite, that mage is truly a generic mage that can be flavored anyway you fancy. An oldschool mage? I don't think so, there is too much academic bagage on it Not the best of the attitudes for an edition that is supossed to be about unity. But yes you are right no need to cling on to recent additions, it isn't as if it was impossible to go back to older editions. But yet sorcerers, walrocks and warlords are one of the few reasons I have to want to play the newest editions, without them I see no need to play anything other than 2e. [/QUOTE]
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What about warlocks and sorcerers?
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