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General Tabletop Discussion
*Dungeons & Dragons
What about warlocks and sorcerers?
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<blockquote data-quote="variant" data-source="post: 6173160" data-attributes="member: 41293"><p>I was in the midst of editing when you replied. Sorry to inconvenience you.</p><p></p><p></p><p>I am actually protesting the fact that Far Realms carries a lot of baggage that isn't just a mysterious source of power. If there is a Pact that accesses Far Realm powers, it should include a whole host of options such as corruption and mutations that go far beyond any PHB1 book should or could even hope to cover. </p><p></p><p>Simply throwing in a PHB1 Pact that says the Warlock makes a Pact with a Far Realms entity and then not have anything else to show the effects that would have on the Warlock and anything the spells touch, does a disservice to both people who don't want to deal with the Far Realms and to the Far Realms as a plot device itself.</p><p></p><p>What I like about the Star Pact is the flavor of powers involving astrology, stars, and starlight.</p></blockquote><p></p>
[QUOTE="variant, post: 6173160, member: 41293"] I was in the midst of editing when you replied. Sorry to inconvenience you. I am actually protesting the fact that Far Realms carries a lot of baggage that isn't just a mysterious source of power. If there is a Pact that accesses Far Realm powers, it should include a whole host of options such as corruption and mutations that go far beyond any PHB1 book should or could even hope to cover. Simply throwing in a PHB1 Pact that says the Warlock makes a Pact with a Far Realms entity and then not have anything else to show the effects that would have on the Warlock and anything the spells touch, does a disservice to both people who don't want to deal with the Far Realms and to the Far Realms as a plot device itself. What I like about the Star Pact is the flavor of powers involving astrology, stars, and starlight. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What about warlocks and sorcerers?
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