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What actions by a PC Don't need to be stated?
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<blockquote data-quote="Shiroiken" data-source="post: 7159103" data-attributes="member: 6775477"><p>1) of course he held his breath... otherwise he would have died instantly! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Seriously, there is no benefit for holding your breath, for a multitude of reasons besides the fact that the spell doesn't say it. Part of the save is to determine how quickly you can stop breathing in the fumes and how well you can hold your breath during the exposure. Also, the poison could enter through his eyes and any open wounds, so breathing isn't mandatory. </p><p></p><p>2) This is a non-obvious action to me. Since they jumped down, how did they expect to get back up there? Of course, I'm not sure why they'd jump down if they could just use the rope. This is something that required clarification from the player, but you could have asked for reasoning to help. If there's an obvious reason to jump down, rather than use the rope (such as to drop into a battle quicker), then it's on the player. If there's no obvious reason, you probably should have asked.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7159103, member: 6775477"] 1) of course he held his breath... otherwise he would have died instantly! ;) Seriously, there is no benefit for holding your breath, for a multitude of reasons besides the fact that the spell doesn't say it. Part of the save is to determine how quickly you can stop breathing in the fumes and how well you can hold your breath during the exposure. Also, the poison could enter through his eyes and any open wounds, so breathing isn't mandatory. 2) This is a non-obvious action to me. Since they jumped down, how did they expect to get back up there? Of course, I'm not sure why they'd jump down if they could just use the rope. This is something that required clarification from the player, but you could have asked for reasoning to help. If there's an obvious reason to jump down, rather than use the rope (such as to drop into a battle quicker), then it's on the player. If there's no obvious reason, you probably should have asked. [/QUOTE]
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