Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What actions by a PC Don't need to be stated?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fanaelialae" data-source="post: 7160539" data-attributes="member: 53980"><p>Sure, but I'm always hoping they'll be incompetent assassins.</p><p></p><p></p><p></p><p>Sure, any of that could be true depending on the setting. However, it doesn't change the fact that if there is a lock and the PC is familiar with their use then it's nonsensical to assume that the PC isn't locking the door. And if there were any doubt in my mind as to what they might do, I'd simply ask.</p><p></p><p>It comes down to using player choices, rather than technicalities (regarding whatever they've left unsaid).</p><p></p><p></p><p></p><p>It really isn't. The PCs don't know <em>why</em> I'm asking. All it does is make their ears perk up. But they don't know whether there is a hidden passage, secret treasure, an ambush from the rear, a frontal assault, a trap, or simply a bit of exposition that takes the form of an ornate mosaic. </p><p></p><p>You can even throw in the occasional red herring if it deeply concerns you. Ask before it becomes relevant. There's no reason you have to ask for their marching order in the hallway with the trap. Ask a ways back, and after that it's perfectly reasonable to assume that unless circumstances change or they say otherwise the order remains the same.</p><p></p><p></p><p></p><p>If that works for your table, great. To me it's akin to doing my taxes. I am not prepared to set aside a 6 to 8 hour block of my time every week for something akin to filling out tax forms. For that kind of an investment, I expect a real return on fun. Otherwise, my time could be better spent lounging on my couch with a good book.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7160539, member: 53980"] Sure, but I'm always hoping they'll be incompetent assassins. Sure, any of that could be true depending on the setting. However, it doesn't change the fact that if there is a lock and the PC is familiar with their use then it's nonsensical to assume that the PC isn't locking the door. And if there were any doubt in my mind as to what they might do, I'd simply ask. It comes down to using player choices, rather than technicalities (regarding whatever they've left unsaid). It really isn't. The PCs don't know [i]why[/i] I'm asking. All it does is make their ears perk up. But they don't know whether there is a hidden passage, secret treasure, an ambush from the rear, a frontal assault, a trap, or simply a bit of exposition that takes the form of an ornate mosaic. You can even throw in the occasional red herring if it deeply concerns you. Ask before it becomes relevant. There's no reason you have to ask for their marching order in the hallway with the trap. Ask a ways back, and after that it's perfectly reasonable to assume that unless circumstances change or they say otherwise the order remains the same. If that works for your table, great. To me it's akin to doing my taxes. I am not prepared to set aside a 6 to 8 hour block of my time every week for something akin to filling out tax forms. For that kind of an investment, I expect a real return on fun. Otherwise, my time could be better spent lounging on my couch with a good book. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What actions by a PC Don't need to be stated?
Top