Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
What Adventure Awaits?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mark Chance" data-source="post: 5442779" data-attributes="member: 2795"><p><strong><span style="color: limegreen">Monkey Fight Ends</span></strong></p><p></p><p></p><p></p><p>"Well struck, Kaer!" shouts one of the carnies, thrusting at a monkey but missing the agile creature.</p><p></p><p>The other carney, however, very nearly skewers a monkey. Houba's whip bites into monkey flesh yet again. The last monkey with any fight left ineffectually buffets Kaer. After this, the fight ends quickly. Between stool, spears, and whip, that last monkey falls. The ones that were dying all start to convulse. The fits are violent but brief. After they end, the apes sprawl about, arms and legs twisted at unnatural angles.</p><p></p><p>Slowly, carnies draw closer, forming a shrinking circle. Kaer sees the confusion and fear on many faces. Nothing like this has ever happened before. Oh, sure, there have been accidents. An animal trainer gets careless, pushes a beast too hard, gets clawed or bit, but a mass attack of this savagery? Never in the carnival's history!</p><p></p><p>-----</p><p></p><p><em>OOC: No more combat in the camp.</em></p><p></p><p>[sblock=Combat Stuff]</p><p><strong>Dice Rolls:</strong></p><p>Carnies with Spears: <a href="http://invisiblecastle.com/roller/view/2858264/" target="_blank">1d20=10, 1d8=2, 1d20=16, 1d8=4</a>.</p><p>Houba's Whip: <a href="http://invisiblecastle.com/roller/view/2858265/" target="_blank">1d20+3=15, 1d3=1</a>.</p><p>1 monkey vs. Kaer: <a href="http://invisiblecastle.com/roller/view/2856241/" target="_blank">1d20+2=9, 1d3=1, 1d20+2=18, 1d3=3, 1d20+2=22, 1d3=1</a>.</p><p></p><p>Kaer: 9 damage.</p><p>[/sblock]</p><p></p><p>~~~~~</p><p></p><p><strong><span style="color: limegreen">Deer Fight! Rounds 4 & 5</span></strong></p><p></p><p></p><p></p><p></p><p></p><p>The elf's arrow passes through the deer's throat, puncturing arteries. The animal drops, blood pumping. About then Zantalus and Berm both notice the first felled deer start to convulse. Violently convulse. Berm hears bones breaking inside the animal's body.</p><p></p><p>Shalaye ducks away from her attackers, chanting and gesturing yet again. "Hold strong, Berm!" the oracle yells. "I shall attempt to reach you!"</p><p></p><p>Two deer lunge after Shalaye, but one appears flummoxed. It strains to attack, but cannot, as if some force compels it to refrain from violence against the oracle. The other, however, suffers no such compulsion, and slams the oracle with another hoof strike. Berm does as Shalaye urges. His defensive tactics prevent him from suffering more damage from the lunging, kicking deer that nearly have him surrounded.</p><p></p><p>-----</p><p></p><p><em>OOC: The PCs are up!</em></p><p></p><p>[sblock=Combat Stuff]</p><p><strong>Dice Rolls:</strong></p><p>Shalaye Deer Saves: <a href="http://invisiblecastle.com/roller/view/2858288/" target="_blank">1d20+2=16, 1d20+2=13</a>.</p><p>Berm Deer Saves: <a href="http://invisiblecastle.com/roller/view/2858290/" target="_blank">1d20+2=16, 1d20+2=16, 1d20+2=10</a>.</p><p>Deer vs. Shalaye: <a href="http://invisiblecastle.com/roller/view/2858295/" target="_blank">1d20+2=19, 1d4+1=3</a>.</p><p>3 Deer vs. Berm: <a href="http://invisiblecastle.com/roller/view/2858301/" target="_blank">1d20+2=13, 1d4+1=4, 1d20+2=13, 1d4+1=4, 1d20+2=4, 1d4+1=4</a>.</p><p></p><p>Deer x7: 2 dying, 1 injured (8 hp - Berm).</p><p>Berm: 11 damage; <em>blessed</em> +1 bonus to attack rolls.</p><p>Zantalus: 4 damage; <em>blessed</em> +1 bonus attack rolls.</p><p>Rupert: 4 damage; <em>blessed</em> +1 bonus attack rolls; KOed.</p><p>Shalaye: 7 damage; <em>blessed</em> +1 bonus attack rolls.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 5442779, member: 2795"] [b][color=limegreen]Monkey Fight Ends[/color][/b] "Well struck, Kaer!" shouts one of the carnies, thrusting at a monkey but missing the agile creature. The other carney, however, very nearly skewers a monkey. Houba's whip bites into monkey flesh yet again. The last monkey with any fight left ineffectually buffets Kaer. After this, the fight ends quickly. Between stool, spears, and whip, that last monkey falls. The ones that were dying all start to convulse. The fits are violent but brief. After they end, the apes sprawl about, arms and legs twisted at unnatural angles. Slowly, carnies draw closer, forming a shrinking circle. Kaer sees the confusion and fear on many faces. Nothing like this has ever happened before. Oh, sure, there have been accidents. An animal trainer gets careless, pushes a beast too hard, gets clawed or bit, but a mass attack of this savagery? Never in the carnival's history! ----- [i]OOC: No more combat in the camp.[/i] [sblock=Combat Stuff] [b]Dice Rolls:[/b] Carnies with Spears: [url=http://invisiblecastle.com/roller/view/2858264/]1d20=10, 1d8=2, 1d20=16, 1d8=4[/url]. Houba's Whip: [url=http://invisiblecastle.com/roller/view/2858265/]1d20+3=15, 1d3=1[/url]. 1 monkey vs. Kaer: [url=http://invisiblecastle.com/roller/view/2856241/]1d20+2=9, 1d3=1, 1d20+2=18, 1d3=3, 1d20+2=22, 1d3=1[/url]. Kaer: 9 damage. [/sblock] ~~~~~ [b][color=limegreen]Deer Fight! Rounds 4 & 5[/color][/b][color=limegreen][/color] The elf's arrow passes through the deer's throat, puncturing arteries. The animal drops, blood pumping. About then Zantalus and Berm both notice the first felled deer start to convulse. Violently convulse. Berm hears bones breaking inside the animal's body. Shalaye ducks away from her attackers, chanting and gesturing yet again. "Hold strong, Berm!" the oracle yells. "I shall attempt to reach you!" Two deer lunge after Shalaye, but one appears flummoxed. It strains to attack, but cannot, as if some force compels it to refrain from violence against the oracle. The other, however, suffers no such compulsion, and slams the oracle with another hoof strike. Berm does as Shalaye urges. His defensive tactics prevent him from suffering more damage from the lunging, kicking deer that nearly have him surrounded. ----- [i]OOC: The PCs are up![/i] [sblock=Combat Stuff] [b]Dice Rolls:[/b] Shalaye Deer Saves: [url=http://invisiblecastle.com/roller/view/2858288/]1d20+2=16, 1d20+2=13[/url]. Berm Deer Saves: [url=http://invisiblecastle.com/roller/view/2858290/]1d20+2=16, 1d20+2=16, 1d20+2=10[/url]. Deer vs. Shalaye: [url=http://invisiblecastle.com/roller/view/2858295/]1d20+2=19, 1d4+1=3[/url]. 3 Deer vs. Berm: [url=http://invisiblecastle.com/roller/view/2858301/]1d20+2=13, 1d4+1=4, 1d20+2=13, 1d4+1=4, 1d20+2=4, 1d4+1=4[/url]. Deer x7: 2 dying, 1 injured (8 hp - Berm). Berm: 11 damage; [i]blessed[/i] +1 bonus to attack rolls. Zantalus: 4 damage; [i]blessed[/i] +1 bonus attack rolls. Rupert: 4 damage; [i]blessed[/i] +1 bonus attack rolls; KOed. Shalaye: 7 damage; [i]blessed[/i] +1 bonus attack rolls. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
What Adventure Awaits?
Top