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What Adventure Should One D&D Launch With? (+)
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<blockquote data-quote="doctorbadwolf" data-source="post: 8863295" data-attributes="member: 6704184"><p>Drop an adventure and setting guide for a new setting, fully built from the ground up on the sensibilities of today’s fantasy fan. </p><p></p><p>Eberron meets reboot She-Ra meets Treasure Planet. </p><p></p><p></p><p>Or! A very small beginning, in a small island community in a very diverse archipelago, otherwise similar to the start of Neverwinter Nights 2, with an aesthetic more like Chrono Cross’s beginning. </p><p></p><p>A group of youths reaching adulthood must light a ceremonial flame at the top of the Dragon Temple, facing dangers and challenges on the way, and come face to face with an enigmatic destiny, only to find that there is a danger coming for their quiet peaceful home, and the Dragon Temples must be awakened before it’s too late!</p><p></p><p></p><p></p><p>Stepping outside my own strange predilections, something with a high adventure vibe set in Cormyr or Sembia, involving the ruins and persistent population of Myth Drannor as an adventure site, and moving elsewhere via airship for the third act, possibly ending up in somewhere rad like Lantan, seems both plausible and cool. </p><p></p><p>Barring something new…probably STK or Princes of The Apocalypse.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8863295, member: 6704184"] Drop an adventure and setting guide for a new setting, fully built from the ground up on the sensibilities of today’s fantasy fan. Eberron meets reboot She-Ra meets Treasure Planet. Or! A very small beginning, in a small island community in a very diverse archipelago, otherwise similar to the start of Neverwinter Nights 2, with an aesthetic more like Chrono Cross’s beginning. A group of youths reaching adulthood must light a ceremonial flame at the top of the Dragon Temple, facing dangers and challenges on the way, and come face to face with an enigmatic destiny, only to find that there is a danger coming for their quiet peaceful home, and the Dragon Temples must be awakened before it’s too late! Stepping outside my own strange predilections, something with a high adventure vibe set in Cormyr or Sembia, involving the ruins and persistent population of Myth Drannor as an adventure site, and moving elsewhere via airship for the third act, possibly ending up in somewhere rad like Lantan, seems both plausible and cool. Barring something new…probably STK or Princes of The Apocalypse. [/QUOTE]
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