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What Alignment system do you use now?
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<blockquote data-quote="Dragonhelm" data-source="post: 4937113" data-attributes="member: 3867"><p>I use the traditional 9-alignment system. I don't feel that the 4e system is fully descriptive enough. </p><p></p><p>Most of my games are Dragonlance games. One of Dragonlance's big themes is the Balance between Good, Neutrality, and Evil. This concept fascinates me, as the good guys don't always win. Neutrality and Unaligned, as many point out, are not the same beast. It seems odd to me that from a 4e standpoint, you have the LG alignment for the Knights of Solamnia, but their counterpart, the Knights of Takhisis, are just Evil. </p><p></p><p>Two of Dragonlance's gods, Shinare (LN) and Sirrion (CN), are a couple. That dichotomy of alignments in their relationship is highly understated if they're just Unaligned.</p><p></p><p>And though Dragonlance is mainly about the struggle between Good and Evil with Neutrality in between, there is a secondary theme of Law/Order (High God) vs. Chaos (Chaos).</p><p></p><p>Can Dragonlance be run with 4e's alignment system? Sure. I just think you'll miss out on some of Dragonlance's finer points in the process.</p><p></p><p>Like many here, I prefer that alignment not be tied to mechanics. It's a nice, traditional flavor piece. I see it as a guideline rather than some hard-and-fast rule on how to roleplay.</p><p></p><p></p><p></p><p></p><p>Agreed. There are times when a LG and CG character might butt heads, kinda like Superman and Batman. Then there are times when your LG and LE characters might fight together on the same side due to a common affiliation or due to honor.</p><p></p><p></p><p></p><p></p><p>I've never used this system, but it strikes me as something different. So in this system, does Law = Good and Chaos = Evil, or is it literally order vs. chaos?</p><p></p><p>Oriental Adventures 3e had this nifty rule in it that was kind of an alignment system. It dealt more with your social station, IIRC. I thought that was a nifty flavor piece for OA games.</p><p></p><p>You know, I hope that maybe the next PHB will present alternative alignment systems, including the traditional 9-alignment and the OD&D 3 alignment systems, amongst others. The Great Wheel was provided as an alternate cosmology section already, so why not? Let's show some more customization options. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Dragonhelm, post: 4937113, member: 3867"] I use the traditional 9-alignment system. I don't feel that the 4e system is fully descriptive enough. Most of my games are Dragonlance games. One of Dragonlance's big themes is the Balance between Good, Neutrality, and Evil. This concept fascinates me, as the good guys don't always win. Neutrality and Unaligned, as many point out, are not the same beast. It seems odd to me that from a 4e standpoint, you have the LG alignment for the Knights of Solamnia, but their counterpart, the Knights of Takhisis, are just Evil. Two of Dragonlance's gods, Shinare (LN) and Sirrion (CN), are a couple. That dichotomy of alignments in their relationship is highly understated if they're just Unaligned. And though Dragonlance is mainly about the struggle between Good and Evil with Neutrality in between, there is a secondary theme of Law/Order (High God) vs. Chaos (Chaos). Can Dragonlance be run with 4e's alignment system? Sure. I just think you'll miss out on some of Dragonlance's finer points in the process. Like many here, I prefer that alignment not be tied to mechanics. It's a nice, traditional flavor piece. I see it as a guideline rather than some hard-and-fast rule on how to roleplay. Agreed. There are times when a LG and CG character might butt heads, kinda like Superman and Batman. Then there are times when your LG and LE characters might fight together on the same side due to a common affiliation or due to honor. I've never used this system, but it strikes me as something different. So in this system, does Law = Good and Chaos = Evil, or is it literally order vs. chaos? Oriental Adventures 3e had this nifty rule in it that was kind of an alignment system. It dealt more with your social station, IIRC. I thought that was a nifty flavor piece for OA games. You know, I hope that maybe the next PHB will present alternative alignment systems, including the traditional 9-alignment and the OD&D 3 alignment systems, amongst others. The Great Wheel was provided as an alternate cosmology section already, so why not? Let's show some more customization options. :cool: [/QUOTE]
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