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What amount of houseruling stops D&D from being D&D?
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<blockquote data-quote="Fenes 2" data-source="post: 436428" data-attributes="member: 6166"><p>After a rather nasty discussion on the KotDT boards, where I was pointedly told that my campaign was like a computer game, and that I was not roleplaying I would like to check what consists D&D and what not.</p><p></p><p>(I won't ask what is roleplaying and what not. Suffice to say that I have never been considered a minmaxer or a powergamer, and if my group can spend a whole session just getting ready for a reception (Buying clothes, hunting down invitations, gossipping etc.) then I do not doubt that we are roleplaying.)</p><p></p><p>But my question is: When does your campaign stop being D&D?</p><p></p><p>One of my most prominent house rules are that I do not kill off PCs without a warning, that we do not deal out XP after an adventure or session until we level, but simply deal out levels after a mini-campaign has been completed, and that we let players switch their characters without forcing them to restart at a lower level than they were.</p><p></p><p>In some minds that made my game not D&D any longer, and not a roleplaying game at all. (I do not place much faith into those opinions, because some were unable to comprehend that "I do not kill off PCs without a warning" does not equal "PCs are invincible" despite several attampets to clarify that.)</p></blockquote><p></p>
[QUOTE="Fenes 2, post: 436428, member: 6166"] After a rather nasty discussion on the KotDT boards, where I was pointedly told that my campaign was like a computer game, and that I was not roleplaying I would like to check what consists D&D and what not. (I won't ask what is roleplaying and what not. Suffice to say that I have never been considered a minmaxer or a powergamer, and if my group can spend a whole session just getting ready for a reception (Buying clothes, hunting down invitations, gossipping etc.) then I do not doubt that we are roleplaying.) But my question is: When does your campaign stop being D&D? One of my most prominent house rules are that I do not kill off PCs without a warning, that we do not deal out XP after an adventure or session until we level, but simply deal out levels after a mini-campaign has been completed, and that we let players switch their characters without forcing them to restart at a lower level than they were. In some minds that made my game not D&D any longer, and not a roleplaying game at all. (I do not place much faith into those opinions, because some were unable to comprehend that "I do not kill off PCs without a warning" does not equal "PCs are invincible" despite several attampets to clarify that.) [/QUOTE]
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What amount of houseruling stops D&D from being D&D?
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