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What Archetypes Deserve Classes in a Fantasy Game?
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<blockquote data-quote="Merlion" data-source="post: 1122901" data-attributes="member: 10397"><p>Hmmm...I find it interesting that so many people favor the idea of as few classes as possible. That idea can work, and has lots of merits, but the idea of certain various archtypes having there own classes is a good one as well..and probably the one I'd favor given a choice.</p><p> I dont think DnD has to many classes. I think for trying to reflect basic primarily western fantasy, with a dash of other cultures thrown in, it covers the bases. Bard and druid as prestige classes, or not existant at all? Not if your going for western europe...bards and druids were very important there. I'm not of the mind that Bards and Paladins and Rangers and Druids should all be prestige classes. Now Barbarian should probably be like a template or something since that word is very relative...but a "berserker" type class is fine. And the PHB Paladin which must be Sir Galahad or lose his powers could be a prestige class...but the overall concept of a holy knight is not in my mind.</p><p> Anyway, aside from what classes a given game should have, I'm looking at what archtypes are suffciently unique and important to deserve there own classes in any given game where that archtype fits. Many of the warrior types (archer swashbuckler tank etc) can be achieved, and even achived well with 1 versatile fighter class, as it is in DnD. However I think some of them can support classes of there own (like the Unfettered and Warmain in Arcana Unearthed).</p><p> The Archtype of the Bard is complicated, it has a lot of facets. Music and those who create it are important in all cultures as are historian/lorekeeper types. And often, the two were meshed as was the case with the historical Bard. So I think thats an archtype plenty strong enough to have its own class in an apropriate setting.</p><p> Same for the Druid/Shaman/nature priest/animist. Now this one isnt going to fit into all types of settings, and it will depend on which one and your cosmology. But a lot of fantasy and history contains something like this.</p><p> The thief/skill user/diplomat is definitly viable and works in almost everything. Like the different warriory types one class can often be any of thease, although there are some times going to be abilities that dont fit into a given concept very well(like sneak attack for a diplomat).</p><p> Wizard/sorcerer/witch etc is one with just limitless possbilities. Every fantasy RPG is going to have at least one class like this. Now one class CAN fill the various roles of necromancer, summoner, etc but there are plenty of types and ideas that could be worthy of there own class. AU has the Magister, Witch, and Runethane. I could see Summoner and Necromancer as classes in certain types of games. Also I think the Archtype of the warrior-mage can be deserving of a class such as the AU Mageblade. The issue of trained versus innate magic is very much an issue of setting and how magic works therein.</p><p> The ranger/scout/huntsmen is I think a strong enough archtype to deserve its own class and one that many peoples vision of just isnt going to be achieved with a fighter/rogue or rogue/cleric multiclass.</p><p> Last the Cleric/Priest/Holy Person. As many of you know, I dont like the DnD Cleric. And, I feel the archtype of the priest is a complicated one. However I feel it is deserving of its own class in many games/settings. Its exact nature and relationship to other classes(especialy others that use magic) is going to depend a lot on the setting and how magic and religion work in it. But I dont think a priest with tons of spells should have good combat abilities as well. Healing magic in most fantasy is avaible to all wielders of magic, not just those whose magic is drawn from religion. So you could have a priest, a white mage, a healing mage...its one of the most varied archtypes, but it is classworthy.</p><p> I apologize for the length but this is a subject of great interest to me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Merlion, post: 1122901, member: 10397"] Hmmm...I find it interesting that so many people favor the idea of as few classes as possible. That idea can work, and has lots of merits, but the idea of certain various archtypes having there own classes is a good one as well..and probably the one I'd favor given a choice. I dont think DnD has to many classes. I think for trying to reflect basic primarily western fantasy, with a dash of other cultures thrown in, it covers the bases. Bard and druid as prestige classes, or not existant at all? Not if your going for western europe...bards and druids were very important there. I'm not of the mind that Bards and Paladins and Rangers and Druids should all be prestige classes. Now Barbarian should probably be like a template or something since that word is very relative...but a "berserker" type class is fine. And the PHB Paladin which must be Sir Galahad or lose his powers could be a prestige class...but the overall concept of a holy knight is not in my mind. Anyway, aside from what classes a given game should have, I'm looking at what archtypes are suffciently unique and important to deserve there own classes in any given game where that archtype fits. Many of the warrior types (archer swashbuckler tank etc) can be achieved, and even achived well with 1 versatile fighter class, as it is in DnD. However I think some of them can support classes of there own (like the Unfettered and Warmain in Arcana Unearthed). The Archtype of the Bard is complicated, it has a lot of facets. Music and those who create it are important in all cultures as are historian/lorekeeper types. And often, the two were meshed as was the case with the historical Bard. So I think thats an archtype plenty strong enough to have its own class in an apropriate setting. Same for the Druid/Shaman/nature priest/animist. Now this one isnt going to fit into all types of settings, and it will depend on which one and your cosmology. But a lot of fantasy and history contains something like this. The thief/skill user/diplomat is definitly viable and works in almost everything. Like the different warriory types one class can often be any of thease, although there are some times going to be abilities that dont fit into a given concept very well(like sneak attack for a diplomat). Wizard/sorcerer/witch etc is one with just limitless possbilities. Every fantasy RPG is going to have at least one class like this. Now one class CAN fill the various roles of necromancer, summoner, etc but there are plenty of types and ideas that could be worthy of there own class. AU has the Magister, Witch, and Runethane. I could see Summoner and Necromancer as classes in certain types of games. Also I think the Archtype of the warrior-mage can be deserving of a class such as the AU Mageblade. The issue of trained versus innate magic is very much an issue of setting and how magic works therein. The ranger/scout/huntsmen is I think a strong enough archtype to deserve its own class and one that many peoples vision of just isnt going to be achieved with a fighter/rogue or rogue/cleric multiclass. Last the Cleric/Priest/Holy Person. As many of you know, I dont like the DnD Cleric. And, I feel the archtype of the priest is a complicated one. However I feel it is deserving of its own class in many games/settings. Its exact nature and relationship to other classes(especialy others that use magic) is going to depend a lot on the setting and how magic and religion work in it. But I dont think a priest with tons of spells should have good combat abilities as well. Healing magic in most fantasy is avaible to all wielders of magic, not just those whose magic is drawn from religion. So you could have a priest, a white mage, a healing mage...its one of the most varied archtypes, but it is classworthy. I apologize for the length but this is a subject of great interest to me :-) [/QUOTE]
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