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What Archetypes Deserve Classes in a Fantasy Game?
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<blockquote data-quote="S'mon" data-source="post: 1125713" data-attributes="member: 463"><p>Probably for a single Hero class. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>AFAIK the Trickster (Rogue) archetype isn't much used for Heroes' Journey type myths, but more for lighter fables & parables, although you could make a case for Ulysses. Certainly spellcasters figure as antagonists, foils and patrons, NOT as protagonists, so no PC spellcaster classes in a Campbellian game.</p><p></p><p>The idea of the spellcaster protagonist seems unique to modern fantasy (19th century onwards), starting I guess with treatments of Merlin as protagonist rather than adviser. I agree with Joshua that looked at objectively the Cleric class is a strange, incongrous D&Dism, if EGG hadn't been a Catholic I think the course of RPG history would have been quite different!</p></blockquote><p></p>
[QUOTE="S'mon, post: 1125713, member: 463"] Probably for a single Hero class. :) AFAIK the Trickster (Rogue) archetype isn't much used for Heroes' Journey type myths, but more for lighter fables & parables, although you could make a case for Ulysses. Certainly spellcasters figure as antagonists, foils and patrons, NOT as protagonists, so no PC spellcaster classes in a Campbellian game. The idea of the spellcaster protagonist seems unique to modern fantasy (19th century onwards), starting I guess with treatments of Merlin as protagonist rather than adviser. I agree with Joshua that looked at objectively the Cleric class is a strange, incongrous D&Dism, if EGG hadn't been a Catholic I think the course of RPG history would have been quite different! [/QUOTE]
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