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What are dwarves like in your campaign?
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<blockquote data-quote="delericho" data-source="post: 2343275" data-attributes="member: 22424"><p>I have several Dwarven peoples:</p><p></p><p><strong>The Khaelar</strong></p><p></p><p>The most commonly-encountered dwarven race, these people were long enslaved by the elves in ancient times. As such, they are inured to hard labour, extremely serious, and taught to hate elves and things elven from a young age.</p><p></p><p><strong>The Khalvan</strong></p><p></p><p>Cousins of the Khaelar, they were never enslaved. There is bad blood between the races: the Khaelar believe that the Khalvan betrayed them, while the Khalvan claim otherwise. The Khalvan consider themselves the only 'true' dwarves, and tend not to mingle with the lesser races.</p><p></p><p><strong>The Sundered</strong></p><p></p><p>Survivors of a great catastrophe in my campaign's past, the Sundered live above the ground in small villages. They fear the enclosed places of the world. The best known Sundered settlement is a huge enclosed fortress on the south pole of the planet. The Sundered are the most open of the dwarven races, for they have been forced to abandon many of their ancient ways due to their current circumstances.</p><p></p><p><strong>The Sea Dwarves</strong></p><p></p><p>Rarely seen, and often thought to be legendary, the Sea Dwarves are traders, pirates and rogues who dwell in massive ocean-borne cities. Partly composed of the hulls of many ships, and partly from stone held afloat with secret dwarven engineering techniques, these cities are havens for pirates, fugitives and the lost, for they will accept all who find them, for a time.</p><p></p><p><strong>Duergar</strong></p><p></p><p>The dark dwarves live deep under the earth, worshipping their fell deity, and plotting revenge on their kin for ancient slights. The very existence of the dark dwarves and their god are denied by the other dwarven races, and to even say the name of their god is considered heresy.</p><p></p><p></p><p>All the dwarves in my campaign are extremely religious, worshipping their seven gods. They consider the memory of their ancestors to be sacred, and consider the honour of the family to be more important than the honour of the individual. So, in that regard, they are pretty traditional.</p></blockquote><p></p>
[QUOTE="delericho, post: 2343275, member: 22424"] I have several Dwarven peoples: [B]The Khaelar[/B] The most commonly-encountered dwarven race, these people were long enslaved by the elves in ancient times. As such, they are inured to hard labour, extremely serious, and taught to hate elves and things elven from a young age. [B]The Khalvan[/B] Cousins of the Khaelar, they were never enslaved. There is bad blood between the races: the Khaelar believe that the Khalvan betrayed them, while the Khalvan claim otherwise. The Khalvan consider themselves the only 'true' dwarves, and tend not to mingle with the lesser races. [B]The Sundered[/B] Survivors of a great catastrophe in my campaign's past, the Sundered live above the ground in small villages. They fear the enclosed places of the world. The best known Sundered settlement is a huge enclosed fortress on the south pole of the planet. The Sundered are the most open of the dwarven races, for they have been forced to abandon many of their ancient ways due to their current circumstances. [B]The Sea Dwarves[/B] Rarely seen, and often thought to be legendary, the Sea Dwarves are traders, pirates and rogues who dwell in massive ocean-borne cities. Partly composed of the hulls of many ships, and partly from stone held afloat with secret dwarven engineering techniques, these cities are havens for pirates, fugitives and the lost, for they will accept all who find them, for a time. [B]Duergar[/B] The dark dwarves live deep under the earth, worshipping their fell deity, and plotting revenge on their kin for ancient slights. The very existence of the dark dwarves and their god are denied by the other dwarven races, and to even say the name of their god is considered heresy. All the dwarves in my campaign are extremely religious, worshipping their seven gods. They consider the memory of their ancestors to be sacred, and consider the honour of the family to be more important than the honour of the individual. So, in that regard, they are pretty traditional. [/QUOTE]
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