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What are everyones thoughts on Iron Heroes?
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<blockquote data-quote="Ashanderai" data-source="post: 2445361" data-attributes="member: 13210"><p>I am going to get this book and my group has a DM who thinks he might want to run this with Iron Kingdoms for us after GenCon. He is holding a final judgement though, pending his perusal of the book in question. Regarding the mixing of IH with core classes or even those from AU/AE, I think it should be easy to do (given what little I currently know of the IH system). I think that within the campaign setting you could have a "virus" or "bloodline" effect that either prevents or allows certain characters to use, or not use, magic and magic items. This should apply to multiclassing as well. Those allowed to use magic and magic items can only be of the core (or AU/AE, depending on your campaign and setting) classes, while IH classes can only multiclass with IH classes and cannot use magic at all. I would even go so far as to say that IH characters cannot benefit from buff magic. Also, I would make most NPCs unable to use magic as well; by giving them IH classes instead of the normal NPC classes (unless there are IH NPC class progressions). This poses an interesting question; will there be IH NPC classes for DMs to use instead of what is already in the core books for NPCs?</p></blockquote><p></p>
[QUOTE="Ashanderai, post: 2445361, member: 13210"] I am going to get this book and my group has a DM who thinks he might want to run this with Iron Kingdoms for us after GenCon. He is holding a final judgement though, pending his perusal of the book in question. Regarding the mixing of IH with core classes or even those from AU/AE, I think it should be easy to do (given what little I currently know of the IH system). I think that within the campaign setting you could have a "virus" or "bloodline" effect that either prevents or allows certain characters to use, or not use, magic and magic items. This should apply to multiclassing as well. Those allowed to use magic and magic items can only be of the core (or AU/AE, depending on your campaign and setting) classes, while IH classes can only multiclass with IH classes and cannot use magic at all. I would even go so far as to say that IH characters cannot benefit from buff magic. Also, I would make most NPCs unable to use magic as well; by giving them IH classes instead of the normal NPC classes (unless there are IH NPC class progressions). This poses an interesting question; will there be IH NPC classes for DMs to use instead of what is already in the core books for NPCs? [/QUOTE]
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