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What are gods?
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<blockquote data-quote="I'm A Banana" data-source="post: 202039" data-attributes="member: 2067"><p>Check out some Planescape stuff. They've got a group of people who believe that the "gods" are just powerful beings who duped people into believing that they are all-powerful and stuff, and dead gods drifting on the Astral Plane.</p><p></p><p>My campaign has always gone with the "anthropomorphic personificiation" theme. It's not exactly like the basic D&D thing...</p><p></p><p>Pretty much, the gods are representations of forces in the world made by worshippers, and, as such, tend to resemble their worshippers.</p><p></p><p>So that story about how the elves were made from the blood of Correlon Larethian? All myth. The elves invented him themselves after they grew into a culture, and the story of them coming from his blood is just, in mythographic terms, their "claim to validity," them saying that they're worth something and that they are special because they've come from a god.</p><p></p><p>As for how someone might view gods in D&D....really powerful outsiders generally *are* gods. I think of it almost like the Olympian sense...they're just human beings (or elves or whatever) on a grand scale, a primal representation of some perspective our outlook, perhaps predating the outlook or object they represent, perhaps not.</p><p></p><p>Demons and devils can't hold a candle to the deities. Even the more powerful ones, by default, aren't near true gods in power. Sure, they're worshipped, sure they may pretend to give power or something, but, in the end, they give up a lot more of themselves than gods do. </p><p></p><p>Heck, gods probably don't even *need* to be worshiped to exist, at least by default. Think of primal deities or nearly-forgotten overlords or something of the sort.</p><p></p><p>In short, it probably is something every campaign should decide for themselves. See Deities and Demigods for some ideas, and run with 'em. See some real-world myths and some Planescape stuff to further the delve, if you wish. </p><p></p><p>IMC, it's all relative. There's no reason that both the Olympian and the Hindu deities can't exist and be real right alongside the Christian God.</p><p></p><p>O'course, it's all up to you, in the end. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 202039, member: 2067"] Check out some Planescape stuff. They've got a group of people who believe that the "gods" are just powerful beings who duped people into believing that they are all-powerful and stuff, and dead gods drifting on the Astral Plane. My campaign has always gone with the "anthropomorphic personificiation" theme. It's not exactly like the basic D&D thing... Pretty much, the gods are representations of forces in the world made by worshippers, and, as such, tend to resemble their worshippers. So that story about how the elves were made from the blood of Correlon Larethian? All myth. The elves invented him themselves after they grew into a culture, and the story of them coming from his blood is just, in mythographic terms, their "claim to validity," them saying that they're worth something and that they are special because they've come from a god. As for how someone might view gods in D&D....really powerful outsiders generally *are* gods. I think of it almost like the Olympian sense...they're just human beings (or elves or whatever) on a grand scale, a primal representation of some perspective our outlook, perhaps predating the outlook or object they represent, perhaps not. Demons and devils can't hold a candle to the deities. Even the more powerful ones, by default, aren't near true gods in power. Sure, they're worshipped, sure they may pretend to give power or something, but, in the end, they give up a lot more of themselves than gods do. Heck, gods probably don't even *need* to be worshiped to exist, at least by default. Think of primal deities or nearly-forgotten overlords or something of the sort. In short, it probably is something every campaign should decide for themselves. See Deities and Demigods for some ideas, and run with 'em. See some real-world myths and some Planescape stuff to further the delve, if you wish. IMC, it's all relative. There's no reason that both the Olympian and the Hindu deities can't exist and be real right alongside the Christian God. O'course, it's all up to you, in the end. :) [/QUOTE]
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