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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What are HPs in 4E?
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<blockquote data-quote="Korgoth" data-source="post: 4175761" data-attributes="member: 49613"><p>Hmm.</p><p></p><p>Part of the reason I'm interested is that I have been thinking about relative power levels and the meaning of character levels. In OD&D, 4th level is about when you become Boromir / Chuck Norris / Gunnar Hamundarson. 8th is about when you become Conan / Beowulf.</p><p></p><p>I am curious about how that is going to work in 4E. If hit points are pure physical "damage soak" then you're Beowulf at 1st level. If they are also "plot immunity" points (aka "Chuck Points") then you're only Chuck or Boromir at 1st level.</p><p></p><p>My guess would be that 4E construes HP as Chuck Points because your "second wind" and all of that suggests that what is called "healing" is really regaining your moxie. You survive great falls because you run into a bunch of awnings / flag poles / bald eagles on the way down.</p><p></p><p>Of course, don't misinterpret my flippancy as hostility! D&D HP have really always been this way to one extent or another... though I must say that I like HP totals to be far, far smaller than they are in 4E and all the other numbers proportionately less.</p><p></p><p>The scale issue probably merits a separate thread, but like I said it is one of the reasons why I'm interested. Of course, to do E6 in 4E sounds like you have to make it E3, but for this thread I'm just trying to get clear on the actual design and underlying rationale.</p></blockquote><p></p>
[QUOTE="Korgoth, post: 4175761, member: 49613"] Hmm. Part of the reason I'm interested is that I have been thinking about relative power levels and the meaning of character levels. In OD&D, 4th level is about when you become Boromir / Chuck Norris / Gunnar Hamundarson. 8th is about when you become Conan / Beowulf. I am curious about how that is going to work in 4E. If hit points are pure physical "damage soak" then you're Beowulf at 1st level. If they are also "plot immunity" points (aka "Chuck Points") then you're only Chuck or Boromir at 1st level. My guess would be that 4E construes HP as Chuck Points because your "second wind" and all of that suggests that what is called "healing" is really regaining your moxie. You survive great falls because you run into a bunch of awnings / flag poles / bald eagles on the way down. Of course, don't misinterpret my flippancy as hostility! D&D HP have really always been this way to one extent or another... though I must say that I like HP totals to be far, far smaller than they are in 4E and all the other numbers proportionately less. The scale issue probably merits a separate thread, but like I said it is one of the reasons why I'm interested. Of course, to do E6 in 4E sounds like you have to make it E3, but for this thread I'm just trying to get clear on the actual design and underlying rationale. [/QUOTE]
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What are HPs in 4E?
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