Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
What are humans?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 9363179" data-attributes="member: 6877472"><p>Simply put, as a DM, you have to make the setting reflect that, and let the PC's do what PC's do. If they really want to be a smart Orc Wizard, fantastic. Orcs need Wizards the same way Klingons need scientists- but make sure they realize that they'll get the same amount of respect as a Klingon scientist.</p><p></p><p>Adventurers are typically your oddballs, misfits, idealist, free thinkers, and renegades. That the rules allow you to actually be these things is a benefit, I feel.</p><p></p><p>Don't get me wrong, I have very mixed feelings about getting rid of racial ASI's- I want to support creativity, and I've always hated entire species being pigeonholed into a particular role, but at the same time, it is weird to have Goliaths who aren't stronger than other races on average.</p><p></p><p>In my current game, I told the players that we'll be using the racial ASI's, but if you really want to vary them, I can give you +1 to three ability scores instead. No one took me up on that, sadly, because, as usual, their lineage choices sat at the intersection of "cool abilities" and "advantages that line up with my class". Le sigh.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9363179, member: 6877472"] Simply put, as a DM, you have to make the setting reflect that, and let the PC's do what PC's do. If they really want to be a smart Orc Wizard, fantastic. Orcs need Wizards the same way Klingons need scientists- but make sure they realize that they'll get the same amount of respect as a Klingon scientist. Adventurers are typically your oddballs, misfits, idealist, free thinkers, and renegades. That the rules allow you to actually be these things is a benefit, I feel. Don't get me wrong, I have very mixed feelings about getting rid of racial ASI's- I want to support creativity, and I've always hated entire species being pigeonholed into a particular role, but at the same time, it is weird to have Goliaths who aren't stronger than other races on average. In my current game, I told the players that we'll be using the racial ASI's, but if you really want to vary them, I can give you +1 to three ability scores instead. No one took me up on that, sadly, because, as usual, their lineage choices sat at the intersection of "cool abilities" and "advantages that line up with my class". Le sigh. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What are humans?
Top