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What are Minions anyway?
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<blockquote data-quote="Kitirat" data-source="post: 4153524" data-attributes="member: 7003"><p>I can field this one (I'm a siumulationist as well).</p><p></p><p>Having now run 4 and played in 1 demo I'm getting a feel for 4th and minions are something I actually really like.</p><p></p><p>Minions do not just die on a hit, they have hit points (just very low ones) For example the vampire spawn has 10 hit points at 10th level (I think that is its level anyway). Minions are the flunkies, the chaff as it were, the black ninjas who come at heroes one at a time.</p><p></p><p>The concept I have taken away from 4th ed which I actually like the most as a sim is the concept of realistic hiearchies of power.</p><p></p><p>In 3rd everyone could be a wizard if they had a popcorn fart of an Int (12) and a few books. In 4th lots of people my be trying to be wizards (say much as many try to start out as PHD physics majors in RL) but only a small fraction actually get there(less the 5%). The 1st level PC is one of those top percent and he and his party are the guys who manage to survive more than 1-2 hits.</p><p></p><p>The minions are the guys who just did not live up to the metal and die (like most of us would) from a successfuly blow from a seasoned warrior. Some might survive the blow (not die but just be incapacitated) but it is extremely unlikely they will still be "in the combat".</p><p></p><p>For most combats it adds a bit more realiism to me so far. As an aside, it is also a lot more fun for the players, though that does not factor into my sim mindset, just my DM mindset (ultimate goal is fun, with as much grit and realism as I can get in there).</p><p></p><p>See ya,</p><p>Ken</p></blockquote><p></p>
[QUOTE="Kitirat, post: 4153524, member: 7003"] I can field this one (I'm a siumulationist as well). Having now run 4 and played in 1 demo I'm getting a feel for 4th and minions are something I actually really like. Minions do not just die on a hit, they have hit points (just very low ones) For example the vampire spawn has 10 hit points at 10th level (I think that is its level anyway). Minions are the flunkies, the chaff as it were, the black ninjas who come at heroes one at a time. The concept I have taken away from 4th ed which I actually like the most as a sim is the concept of realistic hiearchies of power. In 3rd everyone could be a wizard if they had a popcorn fart of an Int (12) and a few books. In 4th lots of people my be trying to be wizards (say much as many try to start out as PHD physics majors in RL) but only a small fraction actually get there(less the 5%). The 1st level PC is one of those top percent and he and his party are the guys who manage to survive more than 1-2 hits. The minions are the guys who just did not live up to the metal and die (like most of us would) from a successfuly blow from a seasoned warrior. Some might survive the blow (not die but just be incapacitated) but it is extremely unlikely they will still be "in the combat". For most combats it adds a bit more realiism to me so far. As an aside, it is also a lot more fun for the players, though that does not factor into my sim mindset, just my DM mindset (ultimate goal is fun, with as much grit and realism as I can get in there). See ya, Ken [/QUOTE]
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