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What are my options for a ritual magic system?
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<blockquote data-quote="anonystu" data-source="post: 1064865" data-attributes="member: 10897"><p>If conversion is your kind of thing, then look at Ars Magica. (Search google for "ars magica" d20 for a d20 conversion that will give you a good head start).</p><p></p><p>If mass-conversion isn't your thing, I second the Incantantion thing, although I would be wary of just dropping it in whole sale: those checks are /hard/ hard. Characters of apprentice level just simply won't have chances to do anything but fail: the only characters who can use incantations even semi reliably without being high level seem to be those mid-level characters who focus on smart hero and the savant talent multiple times with skill focuses and the +2/+2 feats. </p><p></p><p>I don't think that's the feel you want: you want it to be dangerous and deadly to be an apprentice tapping into forces beyond your ken, not stupid because you don't have a chance in hell of succeeding.</p><p></p><p>So, either alter the DC's down for that, or in what I would recommend, pick up a Shadowforce Archer book (or browse in your FLGS), and look at the system for magic there (not their psionic system).</p><p></p><p>It's a ritual magic system that has characters being consumed by taint and corruption: very well done stuff, highly recommended, should adapt pretty easily.</p></blockquote><p></p>
[QUOTE="anonystu, post: 1064865, member: 10897"] If conversion is your kind of thing, then look at Ars Magica. (Search google for "ars magica" d20 for a d20 conversion that will give you a good head start). If mass-conversion isn't your thing, I second the Incantantion thing, although I would be wary of just dropping it in whole sale: those checks are /hard/ hard. Characters of apprentice level just simply won't have chances to do anything but fail: the only characters who can use incantations even semi reliably without being high level seem to be those mid-level characters who focus on smart hero and the savant talent multiple times with skill focuses and the +2/+2 feats. I don't think that's the feel you want: you want it to be dangerous and deadly to be an apprentice tapping into forces beyond your ken, not stupid because you don't have a chance in hell of succeeding. So, either alter the DC's down for that, or in what I would recommend, pick up a Shadowforce Archer book (or browse in your FLGS), and look at the system for magic there (not their psionic system). It's a ritual magic system that has characters being consumed by taint and corruption: very well done stuff, highly recommended, should adapt pretty easily. [/QUOTE]
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What are my options for a ritual magic system?
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