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What are my options for Cyberpunk d20?
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<blockquote data-quote="eyebeams" data-source="post: 2346528" data-attributes="member: 9225"><p>Hi there,</p><p></p><p>I'm the author/developer for the <strong>Terminal Identity</strong> line. Gareth has provided excellent summaries of our offerings. To expand a bit, though, I'll mentioned that our line is meant to fit in with your Modern/Future books -- not supplant them. I settled on that approach as a gamer who wants to use his D20 purchases without unnecessary redundancies, and as a designer who wants to add to the most widely used D20 rules sets. So (to pick one example) <strong>Posthuman</strong> doesn't invalidate <strong>D20 Future</strong>'s rules -- it gives to a set of tools to adjust them without wrecking base balance.</p><p></p><p>I also believe that any appraoch should cover both classic 80s Cyberpunk, filmic CP treatments (you can run <em>The Matrix</em> with <strong>Netspace</strong>) and more recent fiction. So Gibson and Sterling are in there -- but so's Greg Egan.</p><p></p><p>A question, by the way: If I revised and expanded <strong>Posthuman</strong>, what would you want to see?</p><p></p><p>* The full OGL cybernetics/mutations/mods systems found in <em>D20 Future</em>, for ease of reference?</p><p></p><p>* More specialized template classes for biological/cybernetic/nanogenic characters?</p><p></p><p>* AIs, androids, etc?</p><p></p><p>* Sample campaigns centered on what happens when modifying/abandoning humanity becomes commonplace?</p><p></p><p>* Anything else?</p></blockquote><p></p>
[QUOTE="eyebeams, post: 2346528, member: 9225"] Hi there, I'm the author/developer for the [B]Terminal Identity[/B] line. Gareth has provided excellent summaries of our offerings. To expand a bit, though, I'll mentioned that our line is meant to fit in with your Modern/Future books -- not supplant them. I settled on that approach as a gamer who wants to use his D20 purchases without unnecessary redundancies, and as a designer who wants to add to the most widely used D20 rules sets. So (to pick one example) [B]Posthuman[/B] doesn't invalidate [B]D20 Future[/B]'s rules -- it gives to a set of tools to adjust them without wrecking base balance. I also believe that any appraoch should cover both classic 80s Cyberpunk, filmic CP treatments (you can run [I]The Matrix[/I] with [B]Netspace[/B]) and more recent fiction. So Gibson and Sterling are in there -- but so's Greg Egan. A question, by the way: If I revised and expanded [B]Posthuman[/B], what would you want to see? * The full OGL cybernetics/mutations/mods systems found in [I]D20 Future[/I], for ease of reference? * More specialized template classes for biological/cybernetic/nanogenic characters? * AIs, androids, etc? * Sample campaigns centered on what happens when modifying/abandoning humanity becomes commonplace? * Anything else? [/QUOTE]
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What are my options for Cyberpunk d20?
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