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<blockquote data-quote="HammerMan" data-source="post: 8444952" data-attributes="member: 84112"><p>and with the answers we have so far I can see there is no consensus on any of this...witch I suspected. Now I can argue I am right and you are wrong until I am blue in the face, but really we are all right...for our own games.</p><p></p><p>The fact that in my games DMs are players too, and all players have (some) narrative control, and that my players are the writers/actors (someone said improv actors so that fits the mix) and audience all in one. That doesn't mean that if your game you see the DM as not playing, give 0 narrative control out side of the character to the PCS and see them as players moving pawns more then writer or audience that you are wrong...</p><p></p><p>but unlike almost any other game (Zelda, Monopoly, Poker, Basketball ect ect) we sre all pretty much playing different games</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8444952, member: 84112"] and with the answers we have so far I can see there is no consensus on any of this...witch I suspected. Now I can argue I am right and you are wrong until I am blue in the face, but really we are all right...for our own games. The fact that in my games DMs are players too, and all players have (some) narrative control, and that my players are the writers/actors (someone said improv actors so that fits the mix) and audience all in one. That doesn't mean that if your game you see the DM as not playing, give 0 narrative control out side of the character to the PCS and see them as players moving pawns more then writer or audience that you are wrong... but unlike almost any other game (Zelda, Monopoly, Poker, Basketball ect ect) we sre all pretty much playing different games [/QUOTE]
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