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General Tabletop Discussion
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What are some of your favorite plot hooks?
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<blockquote data-quote="Jurble" data-source="post: 1584735" data-attributes="member: 20062"><p>This is the beginning of a campaign im designing for my first real DM run, although it will be awhile till i run it properly.</p><p></p><p>THe PCs awake all fuzzy, chained together with lots of other ppl on benches on either side of a long hallway in a sandstone underground room, with guards walking around. THey barely get a hold of their situation when all the prisoners are marched out into an arena where they are thrown immediatly into a very random gladiator match. fortunately for them most of the ppl are just peasants. They all grab cruddy weapons out of a troph and start annihilating each other in order to survive. Before the PCs die (being some of the few survivors) the evil lord of this country/city state calls a stop to it. HE comes and puts them onto a mission for him saying they are his slaves and should they attempt to escape his control device (eithe ra spell or device) will kill them (ie leaving his lands). </p><p></p><p>at the same time they all remember where they were previously in their perosnal RP,. having been captured soon after their last memory. This evil lord subdues revolt in his city state with great gladitorial matches. He sadistically revels in people being thrown into a life/death situation with no idea how they have ended up their and the animal survival instinct it causes in them.</p><p></p><p>Meanwhile they are given basic gear and sent on some foul mission for their master. At some point early one (at most after their first or second missionf or him) they encounter a resistance whjo offer to help them escape. Depending on the party i thought this could either lead into acampaign revolving around toppling their former master, or they could even just head off in another campaign, having freed themselves with the help of the resistance. Of course the evil lord (possibly a sorc?), having been foiled sends minions to search for them which sets the scene for them trying to grub out a living after such a start to whatever happens after. </p><p></p><p>'bout as far as ive gotten with planning it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Jurble, post: 1584735, member: 20062"] This is the beginning of a campaign im designing for my first real DM run, although it will be awhile till i run it properly. THe PCs awake all fuzzy, chained together with lots of other ppl on benches on either side of a long hallway in a sandstone underground room, with guards walking around. THey barely get a hold of their situation when all the prisoners are marched out into an arena where they are thrown immediatly into a very random gladiator match. fortunately for them most of the ppl are just peasants. They all grab cruddy weapons out of a troph and start annihilating each other in order to survive. Before the PCs die (being some of the few survivors) the evil lord of this country/city state calls a stop to it. HE comes and puts them onto a mission for him saying they are his slaves and should they attempt to escape his control device (eithe ra spell or device) will kill them (ie leaving his lands). at the same time they all remember where they were previously in their perosnal RP,. having been captured soon after their last memory. This evil lord subdues revolt in his city state with great gladitorial matches. He sadistically revels in people being thrown into a life/death situation with no idea how they have ended up their and the animal survival instinct it causes in them. Meanwhile they are given basic gear and sent on some foul mission for their master. At some point early one (at most after their first or second missionf or him) they encounter a resistance whjo offer to help them escape. Depending on the party i thought this could either lead into acampaign revolving around toppling their former master, or they could even just head off in another campaign, having freed themselves with the help of the resistance. Of course the evil lord (possibly a sorc?), having been foiled sends minions to search for them which sets the scene for them trying to grub out a living after such a start to whatever happens after. 'bout as far as ive gotten with planning it :D [/QUOTE]
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