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General Tabletop Discussion
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What are some of your own homebrew Warlock pacts?
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<blockquote data-quote="fuindordm" data-source="post: 6561870" data-attributes="member: 5435"><p>I also did a quick-and-dirty genie pact for my game:</p><p></p><p>Warlocks can form pacts with noble genies, most commonly a djinn or efreet. The djinn pact is similar to the Archfey pact in the PH, and the Efreet pact is similar to the Fiend pact.</p><p></p><p>Djinn pact:</p><p></p><p>Expanded spell list</p><p>1st level: Thunderwave, Faerie Fire</p><p>2nd level: Calm Emotions, Phantasmal Force</p><p>3rd level: Levitate, Lightning Bolt</p><p>4th level: Fabricate, Greater Invisibility</p><p>5th level: Planar Binding, Seeming</p><p></p><p>Efreet pact:</p><p>No change to expanded spell list or pact abilities.</p><p></p><p>Pact of the Chain:</p><p>The warlock can summon a mephit (djinni: smoke or dust; efreet: magma or steam) instead of an animal familiar. You can change the form of your familiar by performing the ritual again.</p><p></p><p>New Invocations:</p><p></p><p>In the Name of the One</p><p>Prerequisite: 11th level</p><p>You can cast Planar Binding or Planar Ally using a warlock spell slot. If you bind a genie of your patron's kind, you risk angering your patron. For example, a warlock with the efreeti pact should use Planar Ally instead of Planar Binding on an efreeti, unless they know that the efreeti in question is a renegade or criminal. After you have used this power, you cannot use it again until you have taken a long rest.</p><p></p><p>Prison of Solbek</p><p>Prerequisite: 15th level</p><p>You can cast Imprisonment on any genie using a warlock spell slot, imprisoning it in a lamp, ring, or other prison that you previously prepared costing 500 gp/HD of the target. Anyone can free the genie from the prison by a means you define, and the genie is bound to perform a service for the person who frees it.</p></blockquote><p></p>
[QUOTE="fuindordm, post: 6561870, member: 5435"] I also did a quick-and-dirty genie pact for my game: Warlocks can form pacts with noble genies, most commonly a djinn or efreet. The djinn pact is similar to the Archfey pact in the PH, and the Efreet pact is similar to the Fiend pact. Djinn pact: Expanded spell list 1st level: Thunderwave, Faerie Fire 2nd level: Calm Emotions, Phantasmal Force 3rd level: Levitate, Lightning Bolt 4th level: Fabricate, Greater Invisibility 5th level: Planar Binding, Seeming Efreet pact: No change to expanded spell list or pact abilities. Pact of the Chain: The warlock can summon a mephit (djinni: smoke or dust; efreet: magma or steam) instead of an animal familiar. You can change the form of your familiar by performing the ritual again. New Invocations: In the Name of the One Prerequisite: 11th level You can cast Planar Binding or Planar Ally using a warlock spell slot. If you bind a genie of your patron's kind, you risk angering your patron. For example, a warlock with the efreeti pact should use Planar Ally instead of Planar Binding on an efreeti, unless they know that the efreeti in question is a renegade or criminal. After you have used this power, you cannot use it again until you have taken a long rest. Prison of Solbek Prerequisite: 15th level You can cast Imprisonment on any genie using a warlock spell slot, imprisoning it in a lamp, ring, or other prison that you previously prepared costing 500 gp/HD of the target. Anyone can free the genie from the prison by a means you define, and the genie is bound to perform a service for the person who frees it. [/QUOTE]
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What are some of your own homebrew Warlock pacts?
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