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What are the “boring bits” to you?
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<blockquote data-quote="Lanefan" data-source="post: 9277428" data-attributes="member: 29398"><p>Largely agreed, other than at very low level where every copper piece matters, as long as players remember to knock off those few g.p. when in town. My own trick is whenever a treasury share gets finalized I round it down a bit* for my character(s), with the rounded-off bit going to minor supplies, inn fees, beer and ale, and so forth. </p><p></p><p>* - for example, if my share comes to 5235 g.p. I'll write 5200 on my character's finances page. with the leftover 35 assumed to be burned up in resupplying myself with trivialities like bowstrings, rations, arrows, etc.</p><p></p><p>The key point to remember, for both DMs and players, is that even though many if not all of those seemingly minor interactions with shopkeepers, tavern staff, and so on get hand-waved, every one of them is an opportunity for either PC-side info gathering or DM-side info dissemination.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9277428, member: 29398"] Largely agreed, other than at very low level where every copper piece matters, as long as players remember to knock off those few g.p. when in town. My own trick is whenever a treasury share gets finalized I round it down a bit* for my character(s), with the rounded-off bit going to minor supplies, inn fees, beer and ale, and so forth. * - for example, if my share comes to 5235 g.p. I'll write 5200 on my character's finances page. with the leftover 35 assumed to be burned up in resupplying myself with trivialities like bowstrings, rations, arrows, etc. The key point to remember, for both DMs and players, is that even though many if not all of those seemingly minor interactions with shopkeepers, tavern staff, and so on get hand-waved, every one of them is an opportunity for either PC-side info gathering or DM-side info dissemination. [/QUOTE]
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Community
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What are the “boring bits” to you?
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