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General Tabletop Discussion
*Dungeons & Dragons
What are the best classes for each role in 4th edition?
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<blockquote data-quote="drothgery" data-source="post: 5625181" data-attributes="member: 360"><p>Defender: I think the CharOp guys will tell you that Figher (classic build, not Knight) is the best, Paladins (both classic and Cavalier) are okay, Swordmages have some problems but are fun, Knights break down in Paragon and Epic but are fine in Heroic. Battleminds have problems.</p><p> </p><p>Leader: It's pretty close between Cleric and Warlord. Bards and Shamans and Artificers have some neat tricks (though Artificer is hindered by being one of the few classes where the only support beyond the book it </p><p>appeared has been in Dragon -- Runepriest has the same issue, only more so because it wasn't as good to begin with).</p><p> </p><p>Striker: Classic Ranger and the essentials Thief are the kings of damage-dealing, but the Slayer (fighter), Barbarian, Sorcerer and especially the classic Rogue are quite good as well. Warlock doesn't deal as much damage, but does have some cool stuff; to a lesser extent this is true for Avengers. Blackguard (Paladin), too. Assassin and Vampire not so much.</p><p> </p><p>Controller: For a while it looked like Wizard would end up a second-class controller, but since they got so much more additonal support than the others, they pretty much ended up on the top of the heap anyway. Next best is Invoker, then Psion. The Hunter (Ranger) is okay if you're not too worried about actually controlling with your controller. The nominally striker warlock builds are better at control than the Binder (Warlock), and the Seeker isn't very good.</p></blockquote><p></p>
[QUOTE="drothgery, post: 5625181, member: 360"] Defender: I think the CharOp guys will tell you that Figher (classic build, not Knight) is the best, Paladins (both classic and Cavalier) are okay, Swordmages have some problems but are fun, Knights break down in Paragon and Epic but are fine in Heroic. Battleminds have problems. Leader: It's pretty close between Cleric and Warlord. Bards and Shamans and Artificers have some neat tricks (though Artificer is hindered by being one of the few classes where the only support beyond the book it appeared has been in Dragon -- Runepriest has the same issue, only more so because it wasn't as good to begin with). Striker: Classic Ranger and the essentials Thief are the kings of damage-dealing, but the Slayer (fighter), Barbarian, Sorcerer and especially the classic Rogue are quite good as well. Warlock doesn't deal as much damage, but does have some cool stuff; to a lesser extent this is true for Avengers. Blackguard (Paladin), too. Assassin and Vampire not so much. Controller: For a while it looked like Wizard would end up a second-class controller, but since they got so much more additonal support than the others, they pretty much ended up on the top of the heap anyway. Next best is Invoker, then Psion. The Hunter (Ranger) is okay if you're not too worried about actually controlling with your controller. The nominally striker warlock builds are better at control than the Binder (Warlock), and the Seeker isn't very good. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What are the best classes for each role in 4th edition?
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