Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What are the best Cyberpunk supplements?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kigmatzomat" data-source="post: 2953475" data-attributes="member: 9254"><p>The chrome books & protect and serve are close to must-haves IMO. Solo Of Fortunes are hideously entertaining reads though they don't add much to the game world. </p><p></p><p>Maximum metal is a hoot but it pretty much has to be a campaign choice. I ran a Bubblegum Crisis/AD Police game using Max Metal (before they had their own game) and it went pretty well. The trick is to use ALL the rules and set guidelines on the campaign, primarily armor weight. </p><p></p><p>I foolishly gave the party a budget and told them to build power armor. One built a mobile tank that would shatters pavement as it walked, virtually useless in urban combat. Another was a battery of grenade launchers that we called "collateral damage"; we determined his standard barrage would likely kill him as it brought down whatever buildings were nearby. Third guy was light & fast but he had a 5.56 minigun (useless) and a tank-killer cannon (overkill) as his only weapons. The fourth guy made me happy with building-friendly stealth armor loaded with microwavers, EMP grenades, lasers, ion guns, and one electro-thermal 7.62 minigun. </p><p></p><p>I decided to turn them into cops and gave them suits of general purpose power armor of my own design, though I was tempted to kit them out with that last suit of armor. That game went much better. </p><p></p><p>I wasn't too fond of Cybergen. It had promise but it seemed to flub it up. The rules had way too many loopholes and from a gaming standpoint it seems no one could play a child any better than they could play a kender.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2953475, member: 9254"] The chrome books & protect and serve are close to must-haves IMO. Solo Of Fortunes are hideously entertaining reads though they don't add much to the game world. Maximum metal is a hoot but it pretty much has to be a campaign choice. I ran a Bubblegum Crisis/AD Police game using Max Metal (before they had their own game) and it went pretty well. The trick is to use ALL the rules and set guidelines on the campaign, primarily armor weight. I foolishly gave the party a budget and told them to build power armor. One built a mobile tank that would shatters pavement as it walked, virtually useless in urban combat. Another was a battery of grenade launchers that we called "collateral damage"; we determined his standard barrage would likely kill him as it brought down whatever buildings were nearby. Third guy was light & fast but he had a 5.56 minigun (useless) and a tank-killer cannon (overkill) as his only weapons. The fourth guy made me happy with building-friendly stealth armor loaded with microwavers, EMP grenades, lasers, ion guns, and one electro-thermal 7.62 minigun. I decided to turn them into cops and gave them suits of general purpose power armor of my own design, though I was tempted to kit them out with that last suit of armor. That game went much better. I wasn't too fond of Cybergen. It had promise but it seemed to flub it up. The rules had way too many loopholes and from a gaming standpoint it seems no one could play a child any better than they could play a kender. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What are the best Cyberpunk supplements?
Top