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What are the best low level clerical spells for use in warfare?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 2603559" data-attributes="member: 3146"><p>I would say:</p><p></p><p>0- Cure Minor Wounds, Create Water (though it's not really got enough capacity to change the face of warfare, it would make an incremental difference in the need for supply)</p><p>1- Bless, Obscuring Mist (good for shielding troops from archers or, in mass quantities, covering an advance or retreat), bane, magic weapon (though it's primarily useful for enabling a sergeant or other unusually skilled warrior (maybe War 3 or Ftr 2) to damage a foe with DR x/magic), and protection from evil (mostly useful for standing in the path of large summoned creatures--depending upon the layout of the battlefield, a cleric might be able to block off some things like giant stag beetles which are otherwise devastating on the battlefield with their trample ability)</p><p></p><p>2. Wind Wall. Blessed Aim (CD or CW), silence, darkness</p><p></p><p>3. Deeper Darkness, Daylight, Dispel Magic, Magic Circle vs. Evil (like Prot evil but much more effective). Create Food and Water is good but won't remove the need for a supply chain and remove disease is good, but more in preventing plagues from starting than in ending them.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2603559, member: 3146"] I would say: 0- Cure Minor Wounds, Create Water (though it's not really got enough capacity to change the face of warfare, it would make an incremental difference in the need for supply) 1- Bless, Obscuring Mist (good for shielding troops from archers or, in mass quantities, covering an advance or retreat), bane, magic weapon (though it's primarily useful for enabling a sergeant or other unusually skilled warrior (maybe War 3 or Ftr 2) to damage a foe with DR x/magic), and protection from evil (mostly useful for standing in the path of large summoned creatures--depending upon the layout of the battlefield, a cleric might be able to block off some things like giant stag beetles which are otherwise devastating on the battlefield with their trample ability) 2. Wind Wall. Blessed Aim (CD or CW), silence, darkness 3. Deeper Darkness, Daylight, Dispel Magic, Magic Circle vs. Evil (like Prot evil but much more effective). Create Food and Water is good but won't remove the need for a supply chain and remove disease is good, but more in preventing plagues from starting than in ending them. [/QUOTE]
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What are the best low level clerical spells for use in warfare?
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