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What are the best low level clerical spells for use in warfare?
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<blockquote data-quote="Evilhalfling" data-source="post: 2608005" data-attributes="member: 16991"><p>really, so most would favor sound burst over silence? I would think that most armies would disperse to avoid terrible losses from area spells, at the very least, leaving lots of space between ranks if not going to a full skirmish pattern. </p><p>Silence is one of the few ways to deal with flying mages. or possibly enemy bards. </p><p>Bards song only partially stacks with bless, but you could alternate uses of them. </p><p></p><p>darkness and obscuring mist have that range 0 limitation to deal with. Your troops would have to be trained to work with them. </p><p></p><p>Protection from X. - A good destraction if you are expecting summoned allies, and if you are fighting a eliet unit, you can probably guess what alignment they will be. On the whole inferior to bless, as it only affect a single target. </p><p></p><p>I like blessed aim - although the concentration requirement means it shuts down the cleric. </p><p>I am not sure how to deal with indirect fire vs windwall - logically it would be less useful than it is, because indirect fire is not covered well by the rules. If you put in in front of a stationary unit it would provide some protection, or at medium range you might be able to drop it in front of the other sides archers, then dissmiss it quickly. </p><p></p><p>Summon spells are just so short in duration - lemures are slow and not great at hitting things, they are hard to kill, but poor on offense. </p><p></p><p>Sure Create Food and Water won't solve all your supply problems, but thats 30 lbs of provesions per day that you don't have to buy or carry. I hadn't remembered purify, that would be included as a must have as well.</p><p></p><p>hmm Adding scrolls of Protection from X and Obscuring mist might be the way to go. Those spells would not be needed in every battle, but they would be great in a pinch.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2608005, member: 16991"] really, so most would favor sound burst over silence? I would think that most armies would disperse to avoid terrible losses from area spells, at the very least, leaving lots of space between ranks if not going to a full skirmish pattern. Silence is one of the few ways to deal with flying mages. or possibly enemy bards. Bards song only partially stacks with bless, but you could alternate uses of them. darkness and obscuring mist have that range 0 limitation to deal with. Your troops would have to be trained to work with them. Protection from X. - A good destraction if you are expecting summoned allies, and if you are fighting a eliet unit, you can probably guess what alignment they will be. On the whole inferior to bless, as it only affect a single target. I like blessed aim - although the concentration requirement means it shuts down the cleric. I am not sure how to deal with indirect fire vs windwall - logically it would be less useful than it is, because indirect fire is not covered well by the rules. If you put in in front of a stationary unit it would provide some protection, or at medium range you might be able to drop it in front of the other sides archers, then dissmiss it quickly. Summon spells are just so short in duration - lemures are slow and not great at hitting things, they are hard to kill, but poor on offense. Sure Create Food and Water won't solve all your supply problems, but thats 30 lbs of provesions per day that you don't have to buy or carry. I hadn't remembered purify, that would be included as a must have as well. hmm Adding scrolls of Protection from X and Obscuring mist might be the way to go. Those spells would not be needed in every battle, but they would be great in a pinch. [/QUOTE]
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