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What are the best low level clerical spells for use in warfare?
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<blockquote data-quote="kigmatzomat" data-source="post: 2609491" data-attributes="member: 9254"><p>Shuts down the cleric?!? The problem with clerics in an actual battle is that they run out of spells in under a minute. Sure, they are decent warriors but you don't <em>want</em> to waste them in combat. So Duration:Concentration spells allow clerics to remain useful for long periods of time while exhausting relatively few resources. </p><p></p><p>Quick back o' the napkin math: If the two forces consist of 9hp, AC15 warrior 1s that are 120' apart (1 longbow range increment) then blessed aim and bard song are both force multipliers of about 1.3. Assuming each effect targets 200 archers (for easy math)</p><p></p><p>No bonuses</p><p>BAB 1 + 1 dex -2 range = 0 vs. AC 15 = 6/20 hit for 4.5 pts avg damage. = 60 hits equating to about 30 kills/round (9hps per target, 4.5 hps/shot)</p><p></p><p>Blessed Aim</p><p>BAB 1 + 1 dex -2 range +2 morale = +2 vs. AC 15 = 8:20 hit for 4.5 pts avg damage. = 80 hits equating to about 40 kills/round</p><p></p><p>Bard Song</p><p>BAB 1 + 1 dex -2 range +1 song = +1 vs. AC 15 = 7:20 hit for 5.5 pts avg damage. =70 hits. 1/8th of hits will be auto kills (8 on a d8 + 1 damage = 9hp) so 8 kills + 36 kills (62 hits @ 4.5 hp) = 44 kills. </p><p></p><p>Blessed Aim + Bard Song</p><p>BAB 1 + 1 dex -2 range +2 spell= +2 vs. AC 15 = 8:20 hit for 5.5 pts avg damage. =80 hits. 1/8th of hits will be auto kills (8 on a d8 + 1 damage = 9hp) so 10 kills + 35 kills (62 hits @ 4.5 hp) = 45 kills. </p><p></p><p>Assuming your troops don't need 20+ to hit their targets, it is better to use bard song and blessed aim separately. If you only have one archer cadre, alternate between them or if you have multiple archers you can boost them all to get as many kills as possible early in the fight.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2609491, member: 9254"] Shuts down the cleric?!? The problem with clerics in an actual battle is that they run out of spells in under a minute. Sure, they are decent warriors but you don't [i]want[/i] to waste them in combat. So Duration:Concentration spells allow clerics to remain useful for long periods of time while exhausting relatively few resources. Quick back o' the napkin math: If the two forces consist of 9hp, AC15 warrior 1s that are 120' apart (1 longbow range increment) then blessed aim and bard song are both force multipliers of about 1.3. Assuming each effect targets 200 archers (for easy math) No bonuses BAB 1 + 1 dex -2 range = 0 vs. AC 15 = 6/20 hit for 4.5 pts avg damage. = 60 hits equating to about 30 kills/round (9hps per target, 4.5 hps/shot) Blessed Aim BAB 1 + 1 dex -2 range +2 morale = +2 vs. AC 15 = 8:20 hit for 4.5 pts avg damage. = 80 hits equating to about 40 kills/round Bard Song BAB 1 + 1 dex -2 range +1 song = +1 vs. AC 15 = 7:20 hit for 5.5 pts avg damage. =70 hits. 1/8th of hits will be auto kills (8 on a d8 + 1 damage = 9hp) so 8 kills + 36 kills (62 hits @ 4.5 hp) = 44 kills. Blessed Aim + Bard Song BAB 1 + 1 dex -2 range +2 spell= +2 vs. AC 15 = 8:20 hit for 5.5 pts avg damage. =80 hits. 1/8th of hits will be auto kills (8 on a d8 + 1 damage = 9hp) so 10 kills + 35 kills (62 hits @ 4.5 hp) = 45 kills. Assuming your troops don't need 20+ to hit their targets, it is better to use bard song and blessed aim separately. If you only have one archer cadre, alternate between them or if you have multiple archers you can boost them all to get as many kills as possible early in the fight. [/QUOTE]
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What are the best low level clerical spells for use in warfare?
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