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What are the best sources for City Based games?
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<blockquote data-quote="Hand of Evil" data-source="post: 1874564" data-attributes="member: 371"><p>You may want to build a timeline by by plot and then by organization/group and then have one for the players to cross over. </p><p></p><p>Such as:</p><p>Plot: The Hidden Idol</p><p>Group 1 - Thieves Guild - Has a plot to smuggle goods into the city</p><p style="margin-left: 20px">Event 2: the shipment - good come in on a ship and are placed in a warehouse - resoures: papers, look out, workers, boats, warehouse</p> <p style="margin-left: 20px">Event 5: The relocation from warehouse to another location in city - resoures: papers, look out, workers, wagons, warehouse, route and safe house</p><p>Group 2 - The Law - Has been told to cut down on smuggling </p><p style="margin-left: 20px">Event 1: Release to newspapers: We are cracking down on crime and smuggling! Resoures: NPC Leader Commander of guard, NPC News hounds</p> <p style="margin-left: 20px">Event 3: Question people - resoures Guards, NPC Street people (creeps) </p> <p style="margin-left: 20px">Event 6: Raid the docks</p><p>Group 3 - The Cult - To bring forth a demon</p><p style="margin-left: 20px">Event 3: Learn of that the idol is one of the items from the smuggling job</p> <p style="margin-left: 20px">Event 4: break into the warehouse </p><p>Where do the players fit in? Maybe they are the group hired to move the goods, maybe they are at the docks when the raid takes place, maybe they know the cult from way back. You pick.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 1874564, member: 371"] You may want to build a timeline by by plot and then by organization/group and then have one for the players to cross over. Such as: Plot: The Hidden Idol Group 1 - Thieves Guild - Has a plot to smuggle goods into the city [INDENT]Event 2: the shipment - good come in on a ship and are placed in a warehouse - resoures: papers, look out, workers, boats, warehouse Event 5: The relocation from warehouse to another location in city - resoures: papers, look out, workers, wagons, warehouse, route and safe house[/INDENT]Group 2 - The Law - Has been told to cut down on smuggling [INDENT]Event 1: Release to newspapers: We are cracking down on crime and smuggling! Resoures: NPC Leader Commander of guard, NPC News hounds Event 3: Question people - resoures Guards, NPC Street people (creeps) Event 6: Raid the docks[/INDENT]Group 3 - The Cult - To bring forth a demon [INDENT]Event 3: Learn of that the idol is one of the items from the smuggling job Event 4: break into the warehouse [/INDENT] Where do the players fit in? Maybe they are the group hired to move the goods, maybe they are at the docks when the raid takes place, maybe they know the cult from way back. You pick. [/QUOTE]
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