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General Tabletop Discussion
*Pathfinder & Starfinder
What are the biggest threats?
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<blockquote data-quote="JoeGKushner" data-source="post: 3801538" data-attributes="member: 1129"><p>The biggest mistake WoTC will make is the one that has been made in ever edition of the game.</p><p></p><p>Trying to do do much without keeping in touch with things that have gone on before or are going on at the same time. Various supplements that will repeat with slightly altered data various mechanics that will lead to various waste as mechanics that build on those repeated mechanics are introduced but are incompatible with the other mechanics. (How many various types of luck components do we have in the game for example?) </p><p></p><p>In books, we'll see different types of fiction that portrays a setting as X and then another book where it's Y. Some will point out this as a setting strength, but much like complaints about comic settings, when there are known quantities that are not used because they don't fit author A's perceptions of the world, that book is now no longer about that world, but the author's take of that world. Good for story telling,bad for portraying how a game system is supposed to be reflected in the rules.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 3801538, member: 1129"] The biggest mistake WoTC will make is the one that has been made in ever edition of the game. Trying to do do much without keeping in touch with things that have gone on before or are going on at the same time. Various supplements that will repeat with slightly altered data various mechanics that will lead to various waste as mechanics that build on those repeated mechanics are introduced but are incompatible with the other mechanics. (How many various types of luck components do we have in the game for example?) In books, we'll see different types of fiction that portrays a setting as X and then another book where it's Y. Some will point out this as a setting strength, but much like complaints about comic settings, when there are known quantities that are not used because they don't fit author A's perceptions of the world, that book is now no longer about that world, but the author's take of that world. Good for story telling,bad for portraying how a game system is supposed to be reflected in the rules. [/QUOTE]
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What are the biggest threats?
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