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*Pathfinder & Starfinder
What Are The Changes In Pathfinder Remastered?
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<blockquote data-quote="Kichwas" data-source="post: 9035966" data-attributes="member: 891"><p>This reminds me of a constant debate in MMOs.</p><p></p><p>Level scaling or not.</p><p></p><p>You have MMOs like Elder Scrolls Online where the entire open world and all 'normal' instanced content (dungeons, etc) is scaled up to the power level of a 'new max level character', including PCs. Or MMOs like Guild Wars 2 where PCs scale down to the 'max level' of any zone they enter.</p><p></p><p>And then you have MMOs like Final Fantasy where the open world is unscaled (but dungeons scale PCs down) or World of Warcraft where the open world and dungeons are 'semi-scaled' in bands (PCs in this range scale dungeons in the same range, but don't scale the ones outside that range).</p><p></p><p>The issue of 'do we adjust the world and PCs to match each other for more realistic lore, or do we let PCs become super heroes' has been a constant debate ever since original D&D got some of it's first competitors. Games like early RuneQuest, Melee (which evolved into GURPS), and some others responded to D&D's leveling up by removing levels and having much flatter power growth. Some tRPGs have even had no growth (original Traveler if I remember right).</p><p></p><p>This is really a topic outside the score of what the remaster is doing. But PF2E does reflect the PCs becoming super heroes / villains... Not as much as old boxed set D&D did where you'd hit level 36 and be absurd... but yeah you get powerful compared to the local farmer.</p><p></p><p>And a lot of game mechanics get waved away for 'how does the farmer handle her negotiations for the price of a goat at the local market' (but... in the Travel guide, there is actually a price for a goat in case you need to know <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )...</p><p></p><p>And at some point, like 'Action Heroes' in an 80s blockbuster, the PCs can steam roll through all the 'regular bad guys' on their way to the movie's real antagonists. Though unlike that movie the villain's henchmen in a PF2E game will still be a threat.</p><p></p><p>So it's action genre scaling - but only partly.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 9035966, member: 891"] This reminds me of a constant debate in MMOs. Level scaling or not. You have MMOs like Elder Scrolls Online where the entire open world and all 'normal' instanced content (dungeons, etc) is scaled up to the power level of a 'new max level character', including PCs. Or MMOs like Guild Wars 2 where PCs scale down to the 'max level' of any zone they enter. And then you have MMOs like Final Fantasy where the open world is unscaled (but dungeons scale PCs down) or World of Warcraft where the open world and dungeons are 'semi-scaled' in bands (PCs in this range scale dungeons in the same range, but don't scale the ones outside that range). The issue of 'do we adjust the world and PCs to match each other for more realistic lore, or do we let PCs become super heroes' has been a constant debate ever since original D&D got some of it's first competitors. Games like early RuneQuest, Melee (which evolved into GURPS), and some others responded to D&D's leveling up by removing levels and having much flatter power growth. Some tRPGs have even had no growth (original Traveler if I remember right). This is really a topic outside the score of what the remaster is doing. But PF2E does reflect the PCs becoming super heroes / villains... Not as much as old boxed set D&D did where you'd hit level 36 and be absurd... but yeah you get powerful compared to the local farmer. And a lot of game mechanics get waved away for 'how does the farmer handle her negotiations for the price of a goat at the local market' (but... in the Travel guide, there is actually a price for a goat in case you need to know ;) )... And at some point, like 'Action Heroes' in an 80s blockbuster, the PCs can steam roll through all the 'regular bad guys' on their way to the movie's real antagonists. Though unlike that movie the villain's henchmen in a PF2E game will still be a threat. So it's action genre scaling - but only partly. [/QUOTE]
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What Are The Changes In Pathfinder Remastered?
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