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*Pathfinder & Starfinder
What Are The Changes In Pathfinder Remastered?
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<blockquote data-quote="Kichwas" data-source="post: 9036171" data-attributes="member: 891"><p>Just did a bunch of reading on Bounded Accuracy and then on the Pathfinder 2E math.</p><p></p><p>A 5E player's perspective on what they like about Bounded Accuracy:</p><p>[URL unfurl="true"]https://blackcitadelrpg.com/bounded-accuracy-5e/[/URL]</p><p>TL: DR: "Bounded accuracy lets monsters be different in terms of hit points, damage, and special abilities."</p><p></p><p></p><p>Pathfinder:</p><p>[MEDIA=reddit]Pathfinder2e/comments/10b8obo[/MEDIA]</p><p>TL: DR: PF2E's tight math means every bonus matters. You overcome challenges by finding ways to stack them through team tactics. The math is easy in play because it's tightly designed and just 'comes together'.</p><p></p><p>These two articles have me coming away feeling that the Bounded Accuracy system doesn't really do it for me, personally. But that's a personal choice (see my comments below on the flaws in that logic).</p><p></p><p>This post on another forum got my attention:</p><p>[URL unfurl="true"]https://forum.rpg.net/index.php?threads/why-didnt-pathfinder-2e-adopt-bounded-accuracy.901002/post-24480404[/URL]</p><p>- But it is a GMs perspective. PF2E's math makes judging CRs super accurate. 5E's bounded accuracy makes judging CRs unpredictable.</p><p></p><p>I'm in my PF2E bubble, so for me the choice is easy to prefer the Pathfinder ideology on this. BUT I am in my bubble... It's what I know so it intuitively makes sense to me, so I assume it's the better way to do things. But that's not actually a logic based argument - it's an emotional one based on familiarity...</p><p></p><p>The only objective quality difference I can find - is one I don't have proof for as I've not dabbled with 5E: the difference in the value of using CRs for a GM making encounters. I do know that they are correct about PF2E: If it says this is a moderate encounter - [<em>as long as we aren't using the Free Archetype and/or Gradual Ability Bonus variant rules</em>] I don't even need to look over the sheets to know that's right. But I don't know if the complaint about 5E's CRs is actually true.</p><p></p><p>And beyond that... the choice is like arguing over whether chocolate vs vanilla is a better ice cream flavor...</p></blockquote><p></p>
[QUOTE="Kichwas, post: 9036171, member: 891"] Just did a bunch of reading on Bounded Accuracy and then on the Pathfinder 2E math. A 5E player's perspective on what they like about Bounded Accuracy: [URL unfurl="true"]https://blackcitadelrpg.com/bounded-accuracy-5e/[/URL] TL: DR: "Bounded accuracy lets monsters be different in terms of hit points, damage, and special abilities." Pathfinder: [MEDIA=reddit]Pathfinder2e/comments/10b8obo[/MEDIA] TL: DR: PF2E's tight math means every bonus matters. You overcome challenges by finding ways to stack them through team tactics. The math is easy in play because it's tightly designed and just 'comes together'. These two articles have me coming away feeling that the Bounded Accuracy system doesn't really do it for me, personally. But that's a personal choice (see my comments below on the flaws in that logic). This post on another forum got my attention: [URL unfurl="true"]https://forum.rpg.net/index.php?threads/why-didnt-pathfinder-2e-adopt-bounded-accuracy.901002/post-24480404[/URL] - But it is a GMs perspective. PF2E's math makes judging CRs super accurate. 5E's bounded accuracy makes judging CRs unpredictable. I'm in my PF2E bubble, so for me the choice is easy to prefer the Pathfinder ideology on this. BUT I am in my bubble... It's what I know so it intuitively makes sense to me, so I assume it's the better way to do things. But that's not actually a logic based argument - it's an emotional one based on familiarity... The only objective quality difference I can find - is one I don't have proof for as I've not dabbled with 5E: the difference in the value of using CRs for a GM making encounters. I do know that they are correct about PF2E: If it says this is a moderate encounter - [[I]as long as we aren't using the Free Archetype and/or Gradual Ability Bonus variant rules[/I]] I don't even need to look over the sheets to know that's right. But I don't know if the complaint about 5E's CRs is actually true. And beyond that... the choice is like arguing over whether chocolate vs vanilla is a better ice cream flavor... [/QUOTE]
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