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What are the classic adventure modules of 3E? (with a tally!)
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<blockquote data-quote="FDP Mike" data-source="post: 318614" data-attributes="member: 325"><p><strong>Re: Truly?</strong></p><p></p><p></p><p></p><p>Yeah, I know, eh! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>This is partly why greymarch's statement caught me off guard. Anyone following the ENnies from nominations to awards could have seen the significance of WotC's absence in the adventure category. Here, in fact, lies one of the great benefits of the ENnies: exposure to material that might otherwise slip beneath many a gamer's radar. I mean, I'd not even heard about <em>Hall of the Rainbow Mage</em>, so I made sure to snag a copy at GenCon, and I'll be giving it a read soon (after finishing much other stuff . . . like, well, editing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). This says to me that the judges did their "job" extremely well.</p><p></p><p>(By the way, how are you tying NV and OSM together? Just curious, eh.)</p><p></p><p></p><p></p><p></p><p>Both companies <strong>do</strong> put out fabulous products. Ultimately, we all have the "right" to limit or expand our purchasing as we see fit, particularly in a market with <em>so many</em> publishers and products available. Perhaps it's a matter of trust: i.e., we can trust that only a certain few publishers will produce the sort of material that we want, thus anything else is ignored or treated with scepticism. Maybe this perspective will change, if slowly. As many have mentioned here and in threads discussing the ENnies, quite a few "3rd-party" publishers are catching up to WotC in terms of production values and quality; moreover, as I must keep reminding myself, <strong>a lot</strong> of people still do not know what "d20" means in real terms -- i.e., that publishers other than WotC are producing material for D&D and, now, a wealth of other genres. I wonder if "the word" is simply taking a while to trickle down through the system. If WotC's release schedule for next year stays as limited as it currently stands, more space might open up for gamers to look for other products to fill the gaps, so to speak.</p><p></p><p>We'll see, I guess. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p></p><p>Don't miss this opportunity to get in on the game, then! Piratecat won "best judge" at GenCon this year -- 2nd year in a row. Just watch out for the dreaded Baby Shield . . . . <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p></p><p></p><p>- - - - - - - - - - - - - - - - - -</p><p></p><p>P.S. I know it's early yet, but <em>Gary Gygax's Necropolis</em> (Necromancer Games) has the chance to become a true "classic." I mean, it had that "classic" feel all through it when I worked on it, and the final product is gorgeous. It's deadly, though: PCs will die if players aren't, um, paying <strong>very</strong> close attention. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="FDP Mike, post: 318614, member: 325"] [b]Re: Truly?[/b] Yeah, I know, eh! :D This is partly why greymarch's statement caught me off guard. Anyone following the ENnies from nominations to awards could have seen the significance of WotC's absence in the adventure category. Here, in fact, lies one of the great benefits of the ENnies: exposure to material that might otherwise slip beneath many a gamer's radar. I mean, I'd not even heard about [i]Hall of the Rainbow Mage[/i], so I made sure to snag a copy at GenCon, and I'll be giving it a read soon (after finishing much other stuff . . . like, well, editing :) ). This says to me that the judges did their "job" extremely well. (By the way, how are you tying NV and OSM together? Just curious, eh.) Both companies [b]do[/b] put out fabulous products. Ultimately, we all have the "right" to limit or expand our purchasing as we see fit, particularly in a market with [i]so many[/i] publishers and products available. Perhaps it's a matter of trust: i.e., we can trust that only a certain few publishers will produce the sort of material that we want, thus anything else is ignored or treated with scepticism. Maybe this perspective will change, if slowly. As many have mentioned here and in threads discussing the ENnies, quite a few "3rd-party" publishers are catching up to WotC in terms of production values and quality; moreover, as I must keep reminding myself, [b]a lot[/b] of people still do not know what "d20" means in real terms -- i.e., that publishers other than WotC are producing material for D&D and, now, a wealth of other genres. I wonder if "the word" is simply taking a while to trickle down through the system. If WotC's release schedule for next year stays as limited as it currently stands, more space might open up for gamers to look for other products to fill the gaps, so to speak. We'll see, I guess. :) Don't miss this opportunity to get in on the game, then! Piratecat won "best judge" at GenCon this year -- 2nd year in a row. Just watch out for the dreaded Baby Shield . . . . :eek: - - - - - - - - - - - - - - - - - - P.S. I know it's early yet, but [i]Gary Gygax's Necropolis[/i] (Necromancer Games) has the chance to become a true "classic." I mean, it had that "classic" feel all through it when I worked on it, and the final product is gorgeous. It's deadly, though: PCs will die if players aren't, um, paying [b]very[/b] close attention. ;) [/QUOTE]
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