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What are the coolest props you've used?
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<blockquote data-quote="Frostmarrow" data-source="post: 1447967" data-attributes="member: 1122"><p>1. Yes, at the zoo.</p><p></p><p>2. The coolest prop that I've ever used in a game is a book that I use for my current character. The book is called The Encounter Journal.</p><p></p><p>Every time our party has another combat encounter I write down the details in the book. Every page fits one encounter and has text printed on them. The text says: What was our objective, what did we face, what did we lose, did we reach our objective, and other questions. I fill in the dotted line by each question thus creating a diary of sorts.</p><p></p><p>Now, I'm not very good at writing a journal for the party even though I would like to have one written. During the game I'm usually busy role-playing, sketching or fiddling with dice so I can't seem to find the time and inspiration to write a full-blown journal.</p><p></p><p>However, The Encounter Journal is easy to fill in and the inspiration to record what you've just defeated (or been defeated by) is easy to get. Probably the same thing that makes so many of us write kill-lists (or have so in the past).</p><p></p><p>In the end I can go back and see what we've done because the combat encounters makes me remember the story and why we fought those enemies in the first place. Also it reminds me to make sure I know the party's immediate objective and far reaching goal. Something that can be lossed otherwise.</p><p></p><p>The diary itself has pictures (bow and longsword from the Lone Wolf) and is typed with a woodcarvy font. It's been soaked in coffee and shrinkled. It feels like it's old. I love it.</p><p></p><p>Tonight it's game night! Have fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 1447967, member: 1122"] 1. Yes, at the zoo. 2. The coolest prop that I've ever used in a game is a book that I use for my current character. The book is called The Encounter Journal. Every time our party has another combat encounter I write down the details in the book. Every page fits one encounter and has text printed on them. The text says: What was our objective, what did we face, what did we lose, did we reach our objective, and other questions. I fill in the dotted line by each question thus creating a diary of sorts. Now, I'm not very good at writing a journal for the party even though I would like to have one written. During the game I'm usually busy role-playing, sketching or fiddling with dice so I can't seem to find the time and inspiration to write a full-blown journal. However, The Encounter Journal is easy to fill in and the inspiration to record what you've just defeated (or been defeated by) is easy to get. Probably the same thing that makes so many of us write kill-lists (or have so in the past). In the end I can go back and see what we've done because the combat encounters makes me remember the story and why we fought those enemies in the first place. Also it reminds me to make sure I know the party's immediate objective and far reaching goal. Something that can be lossed otherwise. The diary itself has pictures (bow and longsword from the Lone Wolf) and is typed with a woodcarvy font. It's been soaked in coffee and shrinkled. It feels like it's old. I love it. Tonight it's game night! Have fun. :D [/QUOTE]
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