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General Tabletop Discussion
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What are the createion rules for limited use items?
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<blockquote data-quote="dvvega" data-source="post: 38308" data-attributes="member: 524"><p>Your calculations seem okay, however here is just a comment ...</p><p></p><p>As a rule of thumb, I disallow any mage to create miscellaneous magic items that seem to be avoiding the whole Forge Ring feat and the level 12 requirement.</p><p></p><p>Most (not all) misc items have limited power and scope. There is no cloak of invisibility, but there is a ring of invisibility. The same would go for your improved invisibility.</p><p></p><p>The cost remains the same of course, however the level required to create it drops dramatically. It depends on how much magical power you wish your players to bring to bear.</p><p></p><p>Allowing them to make a cloak of invisibility (both types) frees up a ring slot for something else equally powerful. The same argument could be used in reverse, however the cloaks in the DMG are pretty low-impact compared to an improved invisibility cloak.</p></blockquote><p></p>
[QUOTE="dvvega, post: 38308, member: 524"] Your calculations seem okay, however here is just a comment ... As a rule of thumb, I disallow any mage to create miscellaneous magic items that seem to be avoiding the whole Forge Ring feat and the level 12 requirement. Most (not all) misc items have limited power and scope. There is no cloak of invisibility, but there is a ring of invisibility. The same would go for your improved invisibility. The cost remains the same of course, however the level required to create it drops dramatically. It depends on how much magical power you wish your players to bring to bear. Allowing them to make a cloak of invisibility (both types) frees up a ring slot for something else equally powerful. The same argument could be used in reverse, however the cloaks in the DMG are pretty low-impact compared to an improved invisibility cloak. [/QUOTE]
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What are the createion rules for limited use items?
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