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General Tabletop Discussion
*Dungeons & Dragons
What are the "dead settings" of D&D?
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 7990511" data-attributes="member: 7023887"><p>I don't see any way that you could combine Planescape and Spelljammer in a way that the community would be happy. Also, you'd have to severely change the lore to do so. </p><p></p><p>Also, Spelljammer and Planescape don't work hand in hand. They're not meant to accomplish the same things. A Neogi Deathspider ship can't planeshift to Acheron, or teleport to Innistrad. That's just not how the systems work. Planeswalkers would never come from Greyhawk, that's not how the lore works. </p><p></p><p>Planeswalkers are born with a "spark" to planeshift. That's not something that works in D&D settings or adventures without making some serious plot convenience tricks. The best way to keep it simple is to have these 3 systems not intersect anymore than they already do. Planeswalkers don't interact with any of the other 2 systems. Planescape and Spelljammer <strong>barely </strong>intersect. The fact that you can Plane Shift to a city named Sigil that can have a magical door-portal to Dark Sun or Eberron doesn't show that they intersect in any way. It's easier to travel to Dark Sun from Realmspace through the Phlogiston, and I'd imagine WotC knows this if they ever make a Spelljammer or Planescape book.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 7990511, member: 7023887"] I don't see any way that you could combine Planescape and Spelljammer in a way that the community would be happy. Also, you'd have to severely change the lore to do so. Also, Spelljammer and Planescape don't work hand in hand. They're not meant to accomplish the same things. A Neogi Deathspider ship can't planeshift to Acheron, or teleport to Innistrad. That's just not how the systems work. Planeswalkers would never come from Greyhawk, that's not how the lore works. Planeswalkers are born with a "spark" to planeshift. That's not something that works in D&D settings or adventures without making some serious plot convenience tricks. The best way to keep it simple is to have these 3 systems not intersect anymore than they already do. Planeswalkers don't interact with any of the other 2 systems. Planescape and Spelljammer [B]barely [/B]intersect. The fact that you can Plane Shift to a city named Sigil that can have a magical door-portal to Dark Sun or Eberron doesn't show that they intersect in any way. It's easier to travel to Dark Sun from Realmspace through the Phlogiston, and I'd imagine WotC knows this if they ever make a Spelljammer or Planescape book. [/QUOTE]
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What are the "dead settings" of D&D?
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