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What are the DM's obligations of disclosure for sensitive game material? What is "sensitive" game material?
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<blockquote data-quote="Jester David" data-source="post: 7380529" data-attributes="member: 37579"><p>Consent is an important thing for a hobby that involves immersive storytelling where you are expected to place yourself into the role of a character. That brings along some serious personal engagement and inherent suspension of disbelief that can emotionally hit you where you live.</p><p>That said, I think consent for certain things is implied. Anything that's associated with medieval fantasy is fair game. This includes death by sword and claw, burned to death by a dragon, infected by leprosy, and oppressive kings. Maybe even some harsh crime and punishment and signs of medieval torture (although torturing a PC should be done lightly). </p><p>Generally, you should keep things PG-13 until you know your group and can gradually drift towards R in terms of some sex and violence. (I think most games are going to <em>start</em> at a hard R for language.)</p><p></p><p>A bit of this is common sense and a bit of this is knowing your players. Being able to tell if they're still okay. If someone starts to seem uncomfortable, dial it back. Or the camera pans away leaving things to the imagination. Or have some interruption in the scene.</p><p></p><p></p><p>It helps to be up front with your players. If you haven't said it before tell your players if something is crossing a line for them, they just have to say <strong><em>"fade to black"</em></strong> and you'll cut away without question or break from the scene in some tension ending way. </p><p></p><p></p><p>Now, obviously, some people are more private than others. I might not know someone's parents just died and they'll be upset by a scene of a dying parent. Or if they're privately battling alcoholism and I'm having a scene in a tavern with everyone having a great time drinking. </p><p>As much as people joke about being "triggered" certain things can really and seriously mess you up emotionally. Loss of a loved one. Divorce (your parents or your own). An assault. Rape. Addiction. A car crash. It only took us like 75 years after WWI to realise that "hey, this 'shell shocked' thing might be serious and a step beyond just cowardice" and start to call it PTSD. Now we have to start acknowledging that other trauma can equally mess up people.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7380529, member: 37579"] Consent is an important thing for a hobby that involves immersive storytelling where you are expected to place yourself into the role of a character. That brings along some serious personal engagement and inherent suspension of disbelief that can emotionally hit you where you live. That said, I think consent for certain things is implied. Anything that's associated with medieval fantasy is fair game. This includes death by sword and claw, burned to death by a dragon, infected by leprosy, and oppressive kings. Maybe even some harsh crime and punishment and signs of medieval torture (although torturing a PC should be done lightly). Generally, you should keep things PG-13 until you know your group and can gradually drift towards R in terms of some sex and violence. (I think most games are going to [I]start[/I] at a hard R for language.) A bit of this is common sense and a bit of this is knowing your players. Being able to tell if they're still okay. If someone starts to seem uncomfortable, dial it back. Or the camera pans away leaving things to the imagination. Or have some interruption in the scene. It helps to be up front with your players. If you haven't said it before tell your players if something is crossing a line for them, they just have to say [B][I]"fade to black"[/I][/B] and you'll cut away without question or break from the scene in some tension ending way. Now, obviously, some people are more private than others. I might not know someone's parents just died and they'll be upset by a scene of a dying parent. Or if they're privately battling alcoholism and I'm having a scene in a tavern with everyone having a great time drinking. As much as people joke about being "triggered" certain things can really and seriously mess you up emotionally. Loss of a loved one. Divorce (your parents or your own). An assault. Rape. Addiction. A car crash. It only took us like 75 years after WWI to realise that "hey, this 'shell shocked' thing might be serious and a step beyond just cowardice" and start to call it PTSD. Now we have to start acknowledging that other trauma can equally mess up people. [/QUOTE]
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What are the DM's obligations of disclosure for sensitive game material? What is "sensitive" game material?
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