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What are the greatest published adventures you've run?
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<blockquote data-quote="pemerton" data-source="post: 5510937" data-attributes="member: 42582"><p>This describes me also.</p><p></p><p>I think OA7 Test of the Samurai has an interesting underlying premise, and some good encounters on the way to its resolution. (I ran it converted to Rolemaster and with more than the odd tweak here and there.)</p><p></p><p>I ran a variant of the Freeport Trilogy in the same Rolemaster campaign, for high level PCs, and enjoyed it, although I changed the climax of the third module to a significant extent (inspired by some stuff from Warren Ellis's old Dr Druid comic).</p><p></p><p>I think Bastion of Broken Souls, for 3E, has some good ideas in it but they are utterly spoiled by the execution - every PC is presented as a combatant only, when the module (from my experience, again running it in the same RM campaign) is much more interesting if the players actually get to engage the story.</p><p></p><p>I've used bits and pieces of the D series as vignettes over the years, but have never tried to run it as a linear series of modules. And talking of vignettes, I can recommend Eden Odyssey's Wonders out of Time d20 vignette collection. I've used 3 of them so far (converted to 4e), and they've all been interesting.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5510937, member: 42582"] This describes me also. I think OA7 Test of the Samurai has an interesting underlying premise, and some good encounters on the way to its resolution. (I ran it converted to Rolemaster and with more than the odd tweak here and there.) I ran a variant of the Freeport Trilogy in the same Rolemaster campaign, for high level PCs, and enjoyed it, although I changed the climax of the third module to a significant extent (inspired by some stuff from Warren Ellis's old Dr Druid comic). I think Bastion of Broken Souls, for 3E, has some good ideas in it but they are utterly spoiled by the execution - every PC is presented as a combatant only, when the module (from my experience, again running it in the same RM campaign) is much more interesting if the players actually get to engage the story. I've used bits and pieces of the D series as vignettes over the years, but have never tried to run it as a linear series of modules. And talking of vignettes, I can recommend Eden Odyssey's Wonders out of Time d20 vignette collection. I've used 3 of them so far (converted to 4e), and they've all been interesting. [/QUOTE]
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