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What are the highlights of D&D 5th edition for you?
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<blockquote data-quote="Laurefindel" data-source="post: 9278797" data-attributes="member: 67296"><p>some of the highlights I have in mind may have more to do with the decade than the game itself but...</p><p></p><ul> <li data-xf-list-type="ul">A conscious effort of inclusion and de-racialization</li> <li data-xf-list-type="ul">Matt Mercer and Critical Role and live-streaming in general. Not unique to 5e but popularized during the growth of 5e.</li> <li data-xf-list-type="ul">Meeting (and clash) of generations around the same game. Again not unique to 5e but reached an unprecedented level during 5e.</li> </ul><p></p><p>Highlights of the game itself...</p><ul> <li data-xf-list-type="ul">Advantage/Disadvantage mechanic</li> <li data-xf-list-type="ul">Bonus dice instead of flat numeral bonuses (in most cases)</li> <li data-xf-list-type="ul">Subclasses and subraces (l liked subraces...)</li> <li data-xf-list-type="ul">Limited magical items attunement and spell concentration. While I sometimes disagree as to which item should require attunement and which spell should use concentration, these concepts are good innovations.</li> <li data-xf-list-type="ul">Concept of bonus action</li> </ul></blockquote><p></p>
[QUOTE="Laurefindel, post: 9278797, member: 67296"] some of the highlights I have in mind may have more to do with the decade than the game itself but... [LIST] [*]A conscious effort of inclusion and de-racialization [*]Matt Mercer and Critical Role and live-streaming in general. Not unique to 5e but popularized during the growth of 5e. [*]Meeting (and clash) of generations around the same game. Again not unique to 5e but reached an unprecedented level during 5e. [/LIST] Highlights of the game itself... [LIST] [*]Advantage/Disadvantage mechanic [*]Bonus dice instead of flat numeral bonuses (in most cases) [*]Subclasses and subraces (l liked subraces...) [*]Limited magical items attunement and spell concentration. While I sometimes disagree as to which item should require attunement and which spell should use concentration, these concepts are good innovations. [*]Concept of bonus action [/LIST] [/QUOTE]
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What are the highlights of D&D 5th edition for you?
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