Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What are the highlights of D&D 5th edition for you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Enrico Poli1" data-source="post: 9344185" data-attributes="member: 6947027"><p>5e was so good that I was drawn back to the hobby, played a lot, and became a collector. All in all, it's in my opinion the best edition of D&D. However, a lot of issues emerged with time.</p><p></p><p>I think that the 10/10 products are few: the original Starter Set with Lost Mines of Phandelver; the three Core rulebooks; Curse of Strahd and Tomb of Annihilation.</p><p></p><p>Mechanically 5e has many, many merits.</p><p>First of all streamlines play with rulings over rules, advantage, bounded accuracy. This simplicity attracted many new players. High level play is more manageable. Same for optimization. The casters are less dominant (especially because concentration). Caps on ability scores and level limit excesses. The dice are central again. Story is more important then optimization and power play. The art helps a lot to build this atmosphere. All of that keeping the coherence and consistency of 3.5, but returning with nostalgia to older editions, and making people forgive and forget the bad aspects of 4e.</p><p>The DM guide solved many old problems related to magic item proliferation, dividing them in tiers and introducing attunement. Magical market gone.</p><p>The MM introduced legendary actions and resistances, plus lair actions, helping solve the solo boss problem.</p><p></p><p>The bad (not even speaking of the cultural choices of WotC).</p><p>The majority of products are lame. The two major splatbooks degrade the game instead of elevating it.</p><p>They displayed a lack of creativity. With the adventures and especially the settings. They even butchered Dark Sun; they could be silent but instead chose to destroy one of the best settings. </p><p>They were not even able to design the Psionic class in 10 years. Or the Warlord. </p><p>The game is so simple that after playing it for 10 years, people are tired and want something new.</p><p>The OGL mess.</p></blockquote><p></p>
[QUOTE="Enrico Poli1, post: 9344185, member: 6947027"] 5e was so good that I was drawn back to the hobby, played a lot, and became a collector. All in all, it's in my opinion the best edition of D&D. However, a lot of issues emerged with time. I think that the 10/10 products are few: the original Starter Set with Lost Mines of Phandelver; the three Core rulebooks; Curse of Strahd and Tomb of Annihilation. Mechanically 5e has many, many merits. First of all streamlines play with rulings over rules, advantage, bounded accuracy. This simplicity attracted many new players. High level play is more manageable. Same for optimization. The casters are less dominant (especially because concentration). Caps on ability scores and level limit excesses. The dice are central again. Story is more important then optimization and power play. The art helps a lot to build this atmosphere. All of that keeping the coherence and consistency of 3.5, but returning with nostalgia to older editions, and making people forgive and forget the bad aspects of 4e. The DM guide solved many old problems related to magic item proliferation, dividing them in tiers and introducing attunement. Magical market gone. The MM introduced legendary actions and resistances, plus lair actions, helping solve the solo boss problem. The bad (not even speaking of the cultural choices of WotC). The majority of products are lame. The two major splatbooks degrade the game instead of elevating it. They displayed a lack of creativity. With the adventures and especially the settings. They even butchered Dark Sun; they could be silent but instead chose to destroy one of the best settings. They were not even able to design the Psionic class in 10 years. Or the Warlord. The game is so simple that after playing it for 10 years, people are tired and want something new. The OGL mess. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What are the highlights of D&D 5th edition for you?
Top