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General Tabletop Discussion
*Dungeons & Dragons
What are the issues with the 2014 Subclasses
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<blockquote data-quote="Burnside" data-source="post: 9818814" data-attributes="member: 6910340"><p>However, to get back on topic. 2014 issues:</p><p></p><p>Berzerker Barbarian - Exhaustion mechanic is a death spiral, making Frenzy basically not worth using</p><p></p><p>Four Elements Monk - Ki costs are too high for their mediocre magical abilities</p><p></p><p>Moon Druid - OP at lower levels due to Wild shape bonus hit points</p><p></p><p>PHB Sorcerers - need bonus spells like the later Sorcerers got</p><p></p><p>Valor Bard - the Swords Bard is this subclass but corrected</p><p></p><p>Mastermind and Inquisitor Rogue - level 3 abilities for both of these are underpowered compared to other rogue subclasses</p><p></p><p>Thief Rogue - too many abilities are nebulously defined and/or situational. Just give them a Climb Speed at Level 3, come on. 2024 fixed this subclass a lot.</p><p></p><p>Undying Warlock - the Undead Warlock is this subclass but corrected</p><p></p><p>Hexblade Warlock - too dramatically and obviously superior to all other Warlock subclasses</p><p></p><p>Twilight Cleric - Twilight Sanctuary is OP at levels 3-5 and mechanically clunky/too much admin at all levels. Also doesn't need comically powerful suite of other stuff (martial weapons, heavy armor, flight, group darkvision, etc - pick two, you don't need all of that)</p><p></p><p>Some Wizards - if you're not a Diviner, Evoker, Sage or <em>maybe</em> Bladesinger, your subclass abilities are quite bad in comparison</p></blockquote><p></p>
[QUOTE="Burnside, post: 9818814, member: 6910340"] However, to get back on topic. 2014 issues: Berzerker Barbarian - Exhaustion mechanic is a death spiral, making Frenzy basically not worth using Four Elements Monk - Ki costs are too high for their mediocre magical abilities Moon Druid - OP at lower levels due to Wild shape bonus hit points PHB Sorcerers - need bonus spells like the later Sorcerers got Valor Bard - the Swords Bard is this subclass but corrected Mastermind and Inquisitor Rogue - level 3 abilities for both of these are underpowered compared to other rogue subclasses Thief Rogue - too many abilities are nebulously defined and/or situational. Just give them a Climb Speed at Level 3, come on. 2024 fixed this subclass a lot. Undying Warlock - the Undead Warlock is this subclass but corrected Hexblade Warlock - too dramatically and obviously superior to all other Warlock subclasses Twilight Cleric - Twilight Sanctuary is OP at levels 3-5 and mechanically clunky/too much admin at all levels. Also doesn't need comically powerful suite of other stuff (martial weapons, heavy armor, flight, group darkvision, etc - pick two, you don't need all of that) Some Wizards - if you're not a Diviner, Evoker, Sage or [I]maybe[/I] Bladesinger, your subclass abilities are quite bad in comparison [/QUOTE]
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What are the issues with the 2014 Subclasses
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