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What are the key thematic elements of the Druid Class?
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<blockquote data-quote="Captain_Katan" data-source="post: 4357733" data-attributes="member: 72400"><p>I think we are looking as spells such as entangle to be a thing of the past. Reading up on wizards ideas for the druid it seems that they are going to take away from their usual spellcasting/healing abilities and are going to concentrate on the wildshaping. Their resoning is that they already have spellcasters and healers, but there isnt a good wildeshaping class availiable yet. There might be some abilities that you can use when not in animal form to make you want to stay in your original guise, but I dont see entangle coming back for another run this time.</p><p>Needless to say that it appears that the 4th edition druid will be less of a jack of all trades and more of a opportunist, with the ability to fill in either defender or striker possitions. Utility abilities will probibly be reserved for winged/tool shapes, and your daily powers will probibly be something along the lines of shaping into a more powerful form with a limited duration. They will probibly still retain their nature like abilities that make them great for outdoor adventures, but with wildshape as their primary power source you wont be seeing the old "can only do this spell in a wooded area" anymore, which will make them equally useful in a dungeon crawl/keep setting. For more information I recommend Races/Classes preview book for 4th edition.</p></blockquote><p></p>
[QUOTE="Captain_Katan, post: 4357733, member: 72400"] I think we are looking as spells such as entangle to be a thing of the past. Reading up on wizards ideas for the druid it seems that they are going to take away from their usual spellcasting/healing abilities and are going to concentrate on the wildshaping. Their resoning is that they already have spellcasters and healers, but there isnt a good wildeshaping class availiable yet. There might be some abilities that you can use when not in animal form to make you want to stay in your original guise, but I dont see entangle coming back for another run this time. Needless to say that it appears that the 4th edition druid will be less of a jack of all trades and more of a opportunist, with the ability to fill in either defender or striker possitions. Utility abilities will probibly be reserved for winged/tool shapes, and your daily powers will probibly be something along the lines of shaping into a more powerful form with a limited duration. They will probibly still retain their nature like abilities that make them great for outdoor adventures, but with wildshape as their primary power source you wont be seeing the old "can only do this spell in a wooded area" anymore, which will make them equally useful in a dungeon crawl/keep setting. For more information I recommend Races/Classes preview book for 4th edition. [/QUOTE]
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What are the key thematic elements of the Druid Class?
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