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What are the least-used skills in D&D?
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<blockquote data-quote="Lord Rasputin" data-source="post: 1855086" data-attributes="member: 8410"><p><strong>Every session</strong> </p><p>Concentration</p><p>Hide</p><p>Jump</p><p>Knowledge (arcana)</p><p>Knowledge (religion)</p><p>Listen</p><p>Move Silently</p><p>Search</p><p>Sense Motive</p><p>Speak Language</p><p>Spellcraft</p><p>Spot</p><p>Survival</p><p>Tumble</p><p></p><p><strong>Used regularily</strong> </p><p>Bluff (always for BSing ... feinting should be tied to BAB, not to a Cha skill)</p><p>Craft (alchemy)</p><p>Heal</p><p>Knowledge (nature)</p><p>Ride</p><p></p><p><strong>Used occasionally</strong> </p><p>Appraise</p><p>Balance</p><p>Craft (weaponsmith) (the party elemental savant can forge swords and stuff)</p><p>Decipher Script (but the party elemental savant now has almost every language in the book so he rarely uses it)</p><p>Diplomacy (we're playing Return to the Temple of Elemental Evil, and one of the players is playing a particularily kill-happy monk/paladin, and everyone they meet down there is evil ...)</p><p>Escape Artist</p><p>Knowledge (all others) (mostly to identify monsters)</p><p>Swim</p><p></p><p><strong>Used once or twice</strong> </p><p>Climb</p><p>Disable Device</p><p>Gather Information</p><p>Handle Animal (party ranger has departed)</p><p>Intimidate (once, right before a TPK, the party sorcerer was down on spells and the only one left, and desperate to escape, he cast prestidigitation on himself to make him grow horns and his eyes glow red and then Intimidated the fiendish dire ape who was pursuing him -- and it WORKED, but the enemy wizard polished him off anyways)</p><p>Open Lock (haven't had a full-time rogue in the party for ages)</p><p>Perform (party bard has departed)</p><p></p><p><strong>Never used</strong> </p><p>Disguise</p><p>Forgery</p><p>Profession</p><p>Sleight of Hand</p><p>Use Magic Device (and I've never had someone take a rank in this either)</p><p>Use Rope</p><p></p><p>I am designing an NPC with a bunch of ranks in Disguise and Forgery for higher level play (the charming rogue type), so I'm kinda hoping these are used some.</p></blockquote><p></p>
[QUOTE="Lord Rasputin, post: 1855086, member: 8410"] [B]Every session[/B] Concentration Hide Jump Knowledge (arcana) Knowledge (religion) Listen Move Silently Search Sense Motive Speak Language Spellcraft Spot Survival Tumble [B]Used regularily[/B] Bluff (always for BSing ... feinting should be tied to BAB, not to a Cha skill) Craft (alchemy) Heal Knowledge (nature) Ride [B]Used occasionally[/B] Appraise Balance Craft (weaponsmith) (the party elemental savant can forge swords and stuff) Decipher Script (but the party elemental savant now has almost every language in the book so he rarely uses it) Diplomacy (we're playing Return to the Temple of Elemental Evil, and one of the players is playing a particularily kill-happy monk/paladin, and everyone they meet down there is evil ...) Escape Artist Knowledge (all others) (mostly to identify monsters) Swim [B]Used once or twice[/B] Climb Disable Device Gather Information Handle Animal (party ranger has departed) Intimidate (once, right before a TPK, the party sorcerer was down on spells and the only one left, and desperate to escape, he cast prestidigitation on himself to make him grow horns and his eyes glow red and then Intimidated the fiendish dire ape who was pursuing him -- and it WORKED, but the enemy wizard polished him off anyways) Open Lock (haven't had a full-time rogue in the party for ages) Perform (party bard has departed) [B]Never used[/B] Disguise Forgery Profession Sleight of Hand Use Magic Device (and I've never had someone take a rank in this either) Use Rope I am designing an NPC with a bunch of ranks in Disguise and Forgery for higher level play (the charming rogue type), so I'm kinda hoping these are used some. [/QUOTE]
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What are the least-used skills in D&D?
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