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What are the more popular roleplaying systems?
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<blockquote data-quote="The Cardinal" data-source="post: 334115" data-attributes="member: 634"><p>GURPS is my all-time favorite system - and I use it in 90% of my games. How does D&D fit in there? Easy: as bait.</p><p>I use my D&D game to lure in new players, ruthlessly weeding out the weak and unfit (and unwashed, drooling, vegans, etc.). Then I begin to introduce the best of the crop to one of my GURPS campaigns - soon, they're hooked: GURPS' "simulationist" rules approach makes it highly "translateable" from real world terms. This means that an experienced GM can play it with players who know next to nothing about the rules - just tell me what you want your PC to do, GURPS will take care of the rest. The same with character creation: I help newbies to create their dream PC in a very easy-going interview process - no matter how sick and twisted the character concept: GURPS can handle it - and players, who knew nothing but class/level thinking, were often amazed with the results.</p><p>You want to GM GURPS? Then work a bit for it - I'm doing it for 2 years now, and it works wonders <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="The Cardinal, post: 334115, member: 634"] GURPS is my all-time favorite system - and I use it in 90% of my games. How does D&D fit in there? Easy: as bait. I use my D&D game to lure in new players, ruthlessly weeding out the weak and unfit (and unwashed, drooling, vegans, etc.). Then I begin to introduce the best of the crop to one of my GURPS campaigns - soon, they're hooked: GURPS' "simulationist" rules approach makes it highly "translateable" from real world terms. This means that an experienced GM can play it with players who know next to nothing about the rules - just tell me what you want your PC to do, GURPS will take care of the rest. The same with character creation: I help newbies to create their dream PC in a very easy-going interview process - no matter how sick and twisted the character concept: GURPS can handle it - and players, who knew nothing but class/level thinking, were often amazed with the results. You want to GM GURPS? Then work a bit for it - I'm doing it for 2 years now, and it works wonders ;) [/QUOTE]
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