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What are the most populous races in your setting?
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<blockquote data-quote="Voadam" data-source="post: 8391225" data-attributes="member: 2209"><p>Most D&D settings are generally humanocentric with a lot of human filled cities and kingdoms and nations plus a decent number of other PC race populations scattered about generally as minorities in human ones with perhaps a dwarven kingdom here (in the mountains) and an elven kingdom there (in the forest), and a vague undefined number of lots of humanoid monsters in the wilderness or just generally everywhere.</p><p></p><p>For instance in <a href="https://www.drivethrurpg.com/product/17392/World-of-Greyhawk-Fantasy-Game-Setting-1e?affiliate_id=17596" target="_blank">The World of Greyhawk</a> there are about 40 or so nations, most listed with a specific number of thousands of humans and an entry for demihumans and humanoids often with listings like few, some, or many with a few exceptions such as the elven kingdom of Celene stating how many thousands of elves live there, and the Pomarj listing the (very few) thousands of orcs and goblins in the humanoid dominated area. It is very humanocentric on the surface, but there is huge distances between human population centers with room for humanoids to be canonically most everywhere if you want.</p><p></p><p>I've done both a standard D&D humanocentric focus with narrative room for lots of D&D cantina scenes to make sense (my mashup homebrew setting and Greyhawk and Ravenloft settings) and a completely other race default one (elves, goblins, and dover dog-men) when I used the <a href="https://www.drivethrurpg.com/product/336405/Oathbound-Complete--d20?affiliate_id=17596" target="_blank">Oathbound Wildwood</a> wilderness domain as my setting. </p><p></p><p>My current setting is my homebrew mashup one which is a lot of Golarion and <a href="https://www.drivethrurpg.com/product/24802/Ptolus-Monte-Cooks-City-By-The-Spire-Ptolus-Core?affiliate_id=17596" target="_blank">Ptolus</a> and <a href="https://www.drivethrurpg.com/product/105276/Midgard-Campaign-Setting?affiliate_id=17596" target="_blank">Midgard</a> plus lots of others and it is fairly humanocentric with probably orcs being number 2 in terms of population size in my head, maybe followed by goblins, and then possibly kobolds.</p><p></p><p>I picture races with high reproduction rates and quick maturation leading to a high population for orcs and goblins and kobolds so they get the second tier of population sizes in my head for my homebrew. Ratfolk/Slitheren/Nezumi/Skaven would be similar but I don't have a well-defined place for them narratively, I have not consciously adopted them as a big underground hidden massive empire from Warhammer, though it is a thought and there is room for it. Elves and dwarves might be more common in the empire, but I don't picture them as the same tier of population size as the big reproducers. I do have dwarven and elven provinces and kingdoms so there are significant defined population areas though so they are probably a tier 3 category for populations.</p><p></p><p>In your setting what would you say are the big races as far as population sizes?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8391225, member: 2209"] Most D&D settings are generally humanocentric with a lot of human filled cities and kingdoms and nations plus a decent number of other PC race populations scattered about generally as minorities in human ones with perhaps a dwarven kingdom here (in the mountains) and an elven kingdom there (in the forest), and a vague undefined number of lots of humanoid monsters in the wilderness or just generally everywhere. For instance in [URL='https://www.drivethrurpg.com/product/17392/World-of-Greyhawk-Fantasy-Game-Setting-1e?affiliate_id=17596']The World of Greyhawk[/URL] there are about 40 or so nations, most listed with a specific number of thousands of humans and an entry for demihumans and humanoids often with listings like few, some, or many with a few exceptions such as the elven kingdom of Celene stating how many thousands of elves live there, and the Pomarj listing the (very few) thousands of orcs and goblins in the humanoid dominated area. It is very humanocentric on the surface, but there is huge distances between human population centers with room for humanoids to be canonically most everywhere if you want. I've done both a standard D&D humanocentric focus with narrative room for lots of D&D cantina scenes to make sense (my mashup homebrew setting and Greyhawk and Ravenloft settings) and a completely other race default one (elves, goblins, and dover dog-men) when I used the [URL='https://www.drivethrurpg.com/product/336405/Oathbound-Complete--d20?affiliate_id=17596']Oathbound Wildwood[/URL] wilderness domain as my setting. My current setting is my homebrew mashup one which is a lot of Golarion and [URL='https://www.drivethrurpg.com/product/24802/Ptolus-Monte-Cooks-City-By-The-Spire-Ptolus-Core?affiliate_id=17596']Ptolus[/URL] and [URL='https://www.drivethrurpg.com/product/105276/Midgard-Campaign-Setting?affiliate_id=17596']Midgard[/URL] plus lots of others and it is fairly humanocentric with probably orcs being number 2 in terms of population size in my head, maybe followed by goblins, and then possibly kobolds. I picture races with high reproduction rates and quick maturation leading to a high population for orcs and goblins and kobolds so they get the second tier of population sizes in my head for my homebrew. Ratfolk/Slitheren/Nezumi/Skaven would be similar but I don't have a well-defined place for them narratively, I have not consciously adopted them as a big underground hidden massive empire from Warhammer, though it is a thought and there is room for it. Elves and dwarves might be more common in the empire, but I don't picture them as the same tier of population size as the big reproducers. I do have dwarven and elven provinces and kingdoms so there are significant defined population areas though so they are probably a tier 3 category for populations. In your setting what would you say are the big races as far as population sizes? [/QUOTE]
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